Title: |
BlueGuy |
Filename: |
graphics/blueguy.zip |
Size: |
55.8 KB |
Date: |
01/30/95 |
Author: |
Paul Simpson |
Description: |
blueguy.zip contains the files required
to make all four players in coop and deathmatch games
look the same. A completely fair matchup, of course,
you will not know which player you are up against while
you fight, but when a player gets fragged (s)he changes
color, so that you can see your handy work on the floor. :) |
Credits: |
Steve McCrea and Elias Papavassilopoulos for their help,
Matt Fell for the DOOM specs... and IDsoftware for the implementation! |
Base: |
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Build time: |
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Editor(s) used: |
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Bugs: |
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Rating: |
(2 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Doomkid
| I would have loved to play as a blue marine back then. It's nice that we now have source ports, rendering this entirely obsolete! | x | |
Anonymous
| This is good for when you want to keep the default marine sprites. | x |
View blueguy.txt
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