| Title: | 
Divine Intervention 2 |  
| Filename: | 
combos/divine2.zip |  
| Size: | 
1.16 MB |  
| Date: | 
12/10/05 |  
| Author: | 
Fiend |  
| Description: | 
It's the new and improved Divine Intervention. The old weapons, completely overhauled, plus eight new weapons including the bunny bomb, the shrink staff, freeze staff, and Winchester Rifle |  
| Credits: | 
Cory Whittle for the small bits of ICD and DC stuff, 3D Realms, Monolith Productions, Scuba Steve and his bitch-ass weapons emporium, Washburn, Raven Software, and the Doom 2.5 team. Army of Darkness team for chainsaw, Skulltag team for bunny skin. |  
| Base: | 
New from scratch |  
| Build time: | 
Too long |  
| Editor(s) used: | 
Wintex, Notepad, XWE, Doom Builder |  
| Bugs: | 
On certain platforms, the frozen/shrunken enemies do not spawn and the effect is lost. |  
| Rating: | 
        (6 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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 Anonymous
       | Mega sprite glitches and missing sprites combined wirth crappy not fitting sprites that dont fit with eachtoher, many errors and hardly any weapons sprites replaced. | x |  |
 Anonymous
       | The Changes were just that, CHANGES. Still Awesome Though! 4/5 -Disasteroid289 | x |  
  
View divine2.txt
 |