Title: |
MP5K Sub-machine gun |
Filename: |
combos/dn_mp5k.zip |
Size: |
6.39 KB |
Date: |
08/01/99 |
Author: |
Dwayne Ings aka Overkill777 |
Description: |
This replaces the chaingun with a MP5K sub-machine gun. The original gun graphics are taken from the MP5K weapon add-on for Duke Nukem 3D by Ian Jones. I had to modify the sprites a little, but it turned out okay. I got the icon for the weapon from Dt-uzi by Don Tello. This >should< work with Doom, Doom II, and any Doom port. I recommend getting Smack My Marine Up for this patch, because of it's cool-ass cross hair. |
Credits: |
Ian Jones for Mp5k for Duke 3D Don Tello for Dt-uzi and his other ass kickin' weapon patches (check them out!) 3D Realms for Duke Nukem 3D and Shadow Warrior Samiel for Artview Olivier Montanuy for WinTex Greg Lewis for DeHackEd Leonardo Loureiro for LView Pro Simon Howard 'Fraggle' for the awseome Doom port, Smack My Marine Up! (http://fraggle.tsx.org/) id Software for Doom and Doom II |
Base: |
The MP5K patch for Duke Nukem 3D |
Build time: |
Aprox. 10 min. |
Editor(s) used: |
WinTex 4.3, DeHackEd 3.0, LView Pro 2.1, Paintbrush, Artview 1.3 |
Bugs: |
None |
Rating: |
(4 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| the pickup sprite is that of an Uzi, not an MP5K. auto-fail. | x |
View dn_mp5k.txt
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