Title: |
doommorf.zip |
Filename: |
graphics/doommorf.zip |
Size: |
474.52 KB |
Date: |
05/11/94 |
Author: |
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Description: |
Well, my efforts have paid off... DOOMMORF.FLI looks *nice*. This .FLI
file is a ~160 frame animation of your favorite monsters melting into each
other using morphing technology a la "Terminator 2". Ok, so I'm not Industrial
Light and Magic Inc., but I think that the effect is very good considering all
the 'tween images were rendered on a 486dx-50 using DMORF 1.1.2; the BEST
shareware morphing program available for the PC. I used WT100 to get the
images from the .WAD file onto the screen. I used VGACAP81 to capture them
from the screen, and VGAFIL.EXE to convert them from .RAWs and .PLTs to .GIFs.
After morphing, I used Alchemy to convert the images from .TGAs back to .GIFs,
and Autodesk Animator to thread the images into a single .FLI, and optimize
the colors such that the morph should be fairly smooth, even on '286 computers.
Of course, if you use a '286, you probably won't recognize the characters. :) |
Credits: |
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Base: |
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Build time: |
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Editor(s) used: |
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Bugs: |
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Rating: |
(5 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| Awsome! you should try puting speed to 0!
-Jonathan | x | |
Anonymous
| pretty cool how the baron morphed into the cyberdemon! | x | |
Anonymous
| That was actually kinda cool!! | x | |
Anonymous
| Interesting. The player program included even works in Windows 2000/XP. | x |
View doommorf.txt
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