| Title: | 
Don's Dark Forces Pack |  
| Filename: | 
combos/dt-dfpak.zip |  
| Size: | 
71.18 KB |  
| Date: | 
06/23/99 |  
| Author: | 
 |  
| Description: | 
Three (3) seperate patches, which replace certain DooM 2 weapons with Lucas Arts' Dark Forces weapons. Also, these are "new" , not the old crappy recycled DF graphics that everyone's used to.
   PATCH #1 DT-AUTO.WAD, DT-AUTO.DEH Replaces Chaingun and Plasma Gun with AutoCannon. Can be fired in two ways: Bullet, and Plasma. (doesn't even remotely resemble Dark Forces)
   PATCH #2 DT-BLSTR.WAD DT-BLSTR.DEH Replaces Pistol and Plasma Gun with Blaster pistol and Blaster rifle. I tried, but this one isn't too hot.
   PATCH #3 DT-MINE.WAD DT-MINE.DEH The best looking of the three. Replaces Fists, Rockets, and Plasma with Fists, Thermal Detonators, and Land Mines. I strongly reccommend you use DoomLegacy for this one if you want to get the maximum effectiveness. Unfortunately, the land mines only work in 'timer' mode. I couldn't get the proximity detonation to work properly. |  
| Credits: | 
id Software Lucas Arts |  
| Base: | 
An e-mail request, DF sprites, and a lot of time. |  
| Build time: | 
A few DAYS (also built dt-ssg in that time) |  
| Editor(s) used: | 
Ungob, Fme2bmp, deutex, PSP3.0, dehacked. |  
| Bugs: | 
The laser in dt-blstr is kinda campy, Plus, you may notice that I could have used a lot more DF sprites, but I was having a real tough time with all the shitty DF editors. Now I know how a DooM newbie feels. |  
| Rating: | 
       (4 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
 |
 Anonymous
       | Yeah,good | x |  |
 Anonymous
       | to gay who said STUPID:..... ur right ;P | x |  |
 Anonymous
       | To reviwer above: Shut the fuck up, retard! | x |  
  
View dt-dfpak.txt
 |