Title: |
DOOM WAVS |
Filename: |
sounds/eerie.zip |
Size: |
389.89 KB |
Date: |
08/26/97 |
Author: |
Chris Christenson |
Description: |
The wavs in this file are the 2 wavs I
used in my Escape Form Natas wad, plus
15 others I decided not to use. They
can be used to create a very eerie
atmosphere when you tag them to
monsters breathing or monster spots
player. Some of the others can be used
for transporter or powerups, etc.
Another trick I used was burying
monsters in small rooms with small
sound tunnels, so that you still
have the moody sounds without a
monster in site. Just remember to use
a walk thru crusher tagged to these
monster rooms by the exit so the player
can get 100% kills. |
Credits: |
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Base: |
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Build time: |
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Editor(s) used: |
They where created
using my friends Roland keyboard and then
edited in Gold Wave. |
Bugs: |
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Rating: |
(2 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| I liked them a lot, but they would get boring if heard too much so they would have to be rare in a level. They reminded me a lot of D_Tense, which is cool, makes me want to use these sounds for a remix! | x | |
Anonymous
| This is literally a set of wave files; you have to put them into levels yourself (they're called Doom1, Doom2 etc, so you are free to do what you like). They are three-second-long pads and would very quickly get boring. Doom15.wav is quite good though, and would be a good one-off. | x |
View eerie.txt
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