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About MIDIchlorine
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Just your average musical robot
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what are you working on? I wanna see your wads.
MIDIchlorine replied to everennui's topic in WAD Discussion
Might actually finish this at some point, who knows -
"In my talons I shape clay, crafting life forms as I please. Around me is a burgeoning empire of steel. From my throne room, lines of power careen into the skies of Earth. My whims will become lightning bolts that devastate the mounds of humanity. Out of the chaos, they will run and whimper, praying for me to end their tedious anarchy. I am drunk with this vision. God: the title suits me well." - Waluigi
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It doesn't bug me so much that so many of the riffs he used were slightly tweaked versions of ones from existing songs; it's the fact that he used the same freaking chord progression in almost every single one. There's nothing wrong with 12-bar blues, but like, he could have used any chord structures he wanted. Why stick to just the one? Every time I go back and play Doom or Doom 2 again, by the time I get to the fourth or fifth map and I hear that shift from the tonic up to the fourth for the millionth time it takes genuine effort not to roll my eyes so hard that my whole head turns inside out.
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FAVORITE: Mancubus. Himbo energy, great cuddler, taco enthusiast, always knows a guy. LEAST FAVORITE: Revenant. Total bitchy queen, lives for drama, always getting in other people's business, "no blacks no fatties" right at the top of his Grindr profile.
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I have never been a fan of Bobby Prince's music. Like 80% of the Doom and Doom 2 soundtracks (as well as Blake Stone, his contributions to Duke 3D, probably others) are just a four-bar riff played over and over again in a 12-bar blues progression, and it gets really old really quickly.
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Thanks! I play a little bit of percussion and keyboards, but not very well--I'm more of a composer than a performer.
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A Silent Hill map for GZDoom
MIDIchlorine replied to Thysamithan's topic in WAD Releases & Development
Seconded. This looks dope as hell and I'd love to give it a playthrough. Konami didn't copyright strike the WAD itself, did they? Can they even do that? -
Bad Luck Bootsy: Board James Weapons Pack (Available Now)
MIDIchlorine replied to Domestic-Weirdo's topic in Mods & Resources
Yeah, that was me. Sup, everybody. -
STAHP NO EEAGH DAAGH ACK NO DAAGH STAHP NO
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panel from one of those Andy Warhol soup can color study things but with Madotsuki
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cocainedog.jpg
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I absolutely love this concept--classic Doom definitely lends itself well to that liminal/nostalgiacore/backrooms type vibe. But yeah, I agree that the enemies take way too many hits for it to really be much fun to play. I'd also dial back the music a bit and maybe add some variations in lighting just so it's not so monotonous to look at; maybe have it gradually get darker and shadowier the deeper you get into the maze or something.
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Doomworld Musicians, serenade us with your beautiful music!
MIDIchlorine replied to BluePineapple72's topic in Everything Else
A few years ago a friend of mine from college commissioned me to write a few pieces for a YouTube series he created (it's a Thomas the Tank Engine fan series that got pretty popular with the 7-to-14-year-old crowd). Listening to them now kinda makes me cringe because the mixing/mastering is kind of all over the place but hey, at least I made a couple bucks -
Sup party people. Thought I'd share a few of my tunes. Feedback is appreciated, feel free to use them in your WADs as long as you credit me, etc. EDIT: reuploaded 'cause the first track had some polyphony issues EDIT #2: added another one EDIT #3: and another MIDIFlorian v4.rar