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About Roebloz
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Chocolate milk is all I need.
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2023 Missed Cacowards - Any WADs you'd like to share?
Roebloz replied to Roebloz's topic in Doom General
Nice to see this thread popped off; This is a great way to share our stuff and have discussion. Great! I'll definitely check out some of these now that I know of their existence. -
So, the 2023 Cacowards have been out for a few days, but I'm curious; Are there any WADs/mods you feel that deserved the spotlight, or at least a mention but didn't? I don't mind this year's selection, but I'm curious if there's any others you can think of. Personally, I think @Pistoolkip's Wood5ForLife could have gotten a bit of a spotlight, as it's a very impressive WAD for only using one texture, and shows off how great texture alignment can be in the right hands.
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30 SCREAMS TO MAP (Full megawad of 30 second maps by 32 mappers for anniversary) now on idgames
Roebloz replied to Clippy's topic in WAD Releases & Development
Here's my Roebloz Plays Doom WADs on it! (Along with my thoughts on the Cacowards and yesterday's releases) I wanted to participate myself but unfortunately wasn't in Clippy's Discord so I missed out. (You should make another one though!) Also, MAP18 had a bug which made it uncompletable. Oh well, enjoy! I -
I'm surprised this is for Doom 1. Oh well, time to play this and then port this to 32x Delta!!! (Because I have nothing better to do) Congrats @Romero on the release!
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MORE Wolfenstein 3D Graphics in Doom (and Vice-Versa)
Roebloz replied to GermanPeter's topic in Doom General
Actually, the Imp fireball explosion you showed are from the Cacodemon's fireballs, not the Imp's. Great video otherwise. -
why people mostly play on ultra violence instead on nightmare?
Roebloz replied to Doomguy896's topic in Doom General
I played Nightmare exclusively for Nightmare November: MOST WADS ARE NOT BALANCED OR PLAYTESTED FOR NIGHTMARE. -
Thank you for bumping a 3 year old thread, but I did it using Kippykip's Doom 2 edit tools.
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Wood5forLife: a map with only a single texture
Roebloz replied to Pistoolkip's topic in WAD Releases & Development
Okay, all things seriously, good job on this wad honestly. I wasn't really able to show it off in full because of how hard it was on Nightmare, (With me doing my Nightmare November challenge and all) but I really enjoyed it anyway. The texture work and alignment is masterful, and @Doomkid's music is masterful. The only part I feel like even on Ultra-Violence it would be a little extreme is the very end with those Revenants and Barons, it's a little too much. Anyway, here is my review, I'll post my full playthrough footage later in the evening. Enjoy! edit: I may have accidentally forgotten to put my usual Lancer theme at the beginning of the video. Here is a reupload with everyone's favorite Lancer theme. -
Yes. Though I also think they're neat.
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Doom 2 GBA, then Doom 32x before figuring out that Doom is a PC game. (Yes, I'm a dumbass)
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Wood5forLife: a map with only a single texture
Roebloz replied to Pistoolkip's topic in WAD Releases & Development
The sky isn't WOOD5. 0/10 Literally Unplayable Garbage Why Did You Make This -
Roebloz Plays Doom WADs #36: Colour of Ineptation by fai1025
Roebloz posted a topic in WAD Discussion
Here is the latest comedy review, I kinda rushed this one out and yet still managed to have it late, but if you want my opinion on the WAD you can have it at least. On top of that, I also covered the Half-Life 1's 25th Anniversary Update and give my opinion on it and what's been added/changed over there, so, a nicely packed short video all around. Please enjoy. Original WAD: -
[Boom] Colour Of Ineptation, 2 maps of Big Za-Huei of Doom
Roebloz replied to fai1025's topic in WAD Releases & Development
Alright, it's finally here, sorry for the delays, I had a lot of stuff to do over the weekend as it turns out, so I didn't get the time to work on this until Sunday and I ran out of time. Oh well. I did check out both MAP01 and MAP02, but I didn't have much to say about MAP02 so the review focuses on MAP01. Enjoy!!! (I'll be uploading the raw, full-playthrough footage soon after this too) -
Have you patched the file to the right ROM? You need the JU ROM of Doom 32x Delta. And as far as I can see in my files, E4M6's exit does work. You probably have an old version or the wrong ROM.