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About Immorpher
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64nicator
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Playing Doom 64 TC in the original engine, question about secrets
Immorpher replied to Cursed Lemon's topic in Doom Editing
@styd051 you got some more info on this? -
Fantastic! This will be a great resource for @styd051 and I!
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We'll see if we can get it to 32! There have been a lot of single-map Doom 64 releases. And we have plenty of people to ask to see if they want their maps to be included in this set.
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Hello everyone! I am posting this plan of action in case anyone objects or would like to help out. @styd051 and I are planning to port this collection to Nightdive's official remaster and the Nintendo 64. Here's what we're planning: First @styd051 will port the maps to the Remaster. Which sometimes requires changing how switches are set-up, sometimes widening sectors to fit the enemy sizes, and debugging macros. Second, I will port @styd051's work to the N64, which sometimes requires fixing macros, and additional "no occlusion" flags. Here's some additional things were hoping to do: Fixing bugs which can softlock the player and other potential progression bugs Adding a brief storyline (akin to the size of the original Doom 64's storyline) Adding a few additional maps from the community to make it a fuller set. Let me know what you think!
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[UPDATED 5/20/23] Doom 64 Restoration Patch (2020 Remaster)
Immorpher replied to OpenRift's topic in Mods & Resources
Sound Bulb HQ could theoretically have a conflict. I have seen the audio get scrambled before, not because there is anything wrong with the mod, but just it sound loading of the engine. -
[UPDATED 5/20/23] Doom 64 Restoration Patch (2020 Remaster)
Immorpher replied to OpenRift's topic in Mods & Resources
On my end it sounds okay. So I am not sure what might be going on for you @ASON-Z-. It could be computer dependent, so we may need more testing. -
[UPDATED 5/20/23] Doom 64 Restoration Patch (2020 Remaster)
Immorpher replied to OpenRift's topic in Mods & Resources
Ill definitely look into it! -
Doom 64 Reloaded for the Doom 64 Remaster (Steam, GOG, Epic Games, Bethesda.net, Game Pass)
Immorpher replied to Immorpher's topic in WAD Releases & Development
That really brings out the "ancient culture" ideas that they originally planned for Doom 64 -
What are the limitations and capabilities of the Doom 64 engine?
Immorpher replied to Shunar's topic in Doom Editing
Let me break that down! 1) Combat puzzles - yes 2) 100's of enemies - yes 3) Large open spaces - on PC yes 4) Atmosphere - of course 5) Custom textures - yes 6) Custom music - yes (limits to which varies on engine) 7) Custom enemies.... Doom 64 Remaster - you can only replace the graphics and sounds Doom 64 EX+ engines - there is some DeHacked support I think, but they also have a big variety (especially SEX+) of new enemies, which you can swap in custom graphics Doom 64 Retribution/CE on GZDoom - well its not really a Doom 64 engine, but you can do anything you want there If you want a guide on Doom 64 modding take a look at this guide: https://www.doom64.com/ Or DM me as well, I can tell ya what you need to do for specific tasks (if its possible!) -
UPDATED Doom 64: Revelations Preview
Immorpher replied to Desdinova's topic in WAD Releases & Development
Yoo I like the colors used! -
Yooo! So @Aubrey Hodges has his Doom 64 / PSX Doom music free for modders to use! So if you like it, you can use it without worry. But also thanks for checking out my music! I also recommend: @BouncyTEM has a lot of Midway Doom / Quake inspired albums: https://bouncytem.bandcamp.com/album/perdition-a-doom-64-tribute Quake Runic Resonances just came out: https://www.slipseer.com/index.php?resources/quake-music-jam-1-runic-resonances.292/ Also you can find a lot more artists on the Dark Ambient discord: https://discord.gg/PUe2TCqMqq
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[WIP] DREAMBLOOD: 64 Dreams for Doom 64! Episode 1 Updated! (v1.2)
Immorpher replied to HeadshotTAS's topic in WAD Releases & Development
Yoo Cacoward update! -
Doom 64 Reloaded for the Doom 64 Remaster (Steam, GOG, Epic Games, Bethesda.net, Game Pass)
Immorpher replied to Immorpher's topic in WAD Releases & Development
That floating ice is quite cool! -
Ethereal Breakdown for Doom 64 Remaster & EX (33 new levels! OUT NOW!!!)
Immorpher replied to Neigh Winny's topic in WAD Releases & Development
It was a big group of us! :D -
Nice seeing an appearance of @Jetx_121's MAP NOT FOUND with myhouse.wad :D