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PSX Doom/Final Doom TC (Legacy TC, See first post for details)
[LeD]Jake Crusher replied to Mattfrie1's topic in WAD Releases & Development
Um, anything about missing music? Got the same problem as was described by few pages back ("music PSXMUS01 not found"). I do have PSXTCMUS.pk3 in the same folder as PSX TC is as well. Using GZD 2.2.0. -
Wikipedia calls Freedoom a game, is that correct?
[LeD]Jake Crusher replied to Memfis's topic in Freedoom
Um, sorry for upping this thread - but I'd like to ask something, since I had a long discussion with my friend about Freedoom (and this thread corresponds to my question for 90%, at least :)). The question is: why Freedoom isn't being considered as a TC? It requires exactly Doom's engine (or id tech 1, depending on which engine's name someone else might prefer), not the other one - and also changes doom/doom2.wad's resources along (not in doom/doom2.wad themselves, to note it...) -
Cacowards 2017 Mentionation Thread
[LeD]Jake Crusher replied to Scuba Steve's topic in WAD Discussion
The Inquisitor 3, by Shadowman & BigMemka & Guest. Run for It!, by Cherepoc. If something else interesting will appear on horizon - I'll update this post. -
May I voice my nominations, before it is too late, please? I'd like to give my +1's to the: Japanese Community Project Comatose BD64 Elf Gets Pissed Strange Aeons The Inquisitor 3 Ancient Aliens Hell on Earth Starter Pack (even if to count what Mark said about it... it absolutely kicks ass) What else? Mockawards: H-DOOM & Run for It. Mapper - either someone from JPCP, either rdwpa. And yes, +1 for awarding Quasar with Espi Award (I think he deserves it for everything he has done). And last opinion... DOOM 2016 should be mentioned also. Not every year we are getting new DOOM game, especially like that one. Of course, everything is just my IMHO :)
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The Inquisitor 3 team made some changes with their creation, and they've been able to cut down wad's size (approx. 50 MB, according to /idgames rules). I've been informed that The Inquisitor 3 will be put again in /incoming folder (sometime during this week), so the rest'll be up to /idgames admins. Though links in this thread are still active. And yes, anyone made it to the end? Anyone has his/her opinions about Shadowman & BigMemka's (as well as Guest's) work?
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Nothing like that. While it uses some Blood visuals (like sawed-off and some textures), it is a megawad for GZDoom, in a dark fantasy setting. Try first two Inquisitors, and maybe you'll understand what I mean.
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Scrooge McDuck Voice Actor Alan Young Dead at 96
[LeD]Jake Crusher replied to NiTROACTiVE's topic in Everything Else
http://www.behindthevoiceactors.com/news/Ducktales-Cast-Not-Returning-for-Reboot/ Seems not only Mr. Young - but ALL the VAs from DuckTales won't return for that reboot. Still, in our hearts and memories, he will remain as THE Scrooge "Unca Scrooge" McDuck. Even though I grew up on Russian dub of DuckTales, still, I prefer the original voice cast. Rest in peace, Mr. Young. Thank you very much for everything you've done to make us smile and happy (special thanks for DuckTales Remastered). -
Hope that we can expect to see that page file/cache fix very soon, right?
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I don't know if everyone may think of this music as creepy... but to me - it is. And this one sends chills to my body.
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DOOM - Exclusive SnapMap and Singleplayer Streams
[LeD]Jake Crusher replied to AnonimVio's topic in Doom 2016
Preparing to see what we'll see. But guys... why the f*** I must have a Facebook account to comment the chat there? Seriously, I don't even want to register there... -
I wonder, what about SLI & CrossfireX...
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FPS confirmed to be unlimited in final release
[LeD]Jake Crusher replied to AirRaid's topic in Doom 2016
I dunno whether I should post that exactly here, but nevertheless... https://twitter.com/LeDJakeCrusher/status/723181077037096960 Well, seems that they do pay attention to these things as well. -
Tried High Quality from that modification, but looks overbright for me - some surfaces are even making subtitles unreadable. Also, noticed some kind of a lag, as if main character isn't responding at the exact time when I walk, jump or even shoot. Still, my 3-rd encounter with an alien warrior turned bad for me: he killed my with his first attack, even with my full health and half-full armor. Played on Hardened, BTW. Very nice modification, but seems to me that I must get a stronger PC for it.
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Um, where to exactly look for these settings, please? Drivers' global settings or somewhere else?
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Seems that it is a part of a song. No rhymes from me, sorry :)