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About CyberDreams
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when you play classic doom, do you go for 100% everything? (items,secrets and kills)
CyberDreams replied to Aquarium's topic in Doom General
Kills - I tend to go for 100% kills but if i miss a few stragglers it really won't bother me too much. Secrets - I do try to find them all but i won't waste hours of my time wandering around a level looking for them (although i have definitely done that in the past). Certain times i will cheat and do IDBEHOLDA (or w/e the full automap cheat is) and wander around for a bit to find them all, especially if its a map that i really, really like and i'm getting stuck trying to find them on my own. Items - Due to my OCD i'm pretty good at finding items so i do try to get 100% of them but just like kills or secrets if i happen to miss a few it won't make me go crazy or anything (fortunately lol). So i guess you can say that i do like to 100% max levels but if i can't 100% everything i at least like to get 100% kills. -
I've always used ZDL. I just like how basic it is.
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Identifying ALL physical releases of DOOM? - Official retail, mail order, big boxes, floppys, CD-ROMs, etc
CyberDreams replied to Doomkid's topic in Doom General
I've seen a few 5 1/4 registered copies before on ebay. V1.1 or v1.2 I believe (blue label, registered Doom). I've only seen a cd copy of a registered version of Doom recently though and it sold for quite a lot of money on the bay. I never knew one existed as I've only seen v1.9 in floppys a few times in pictures. Amazing list though! -
I just use ZDL . It's a fantastic and simple to use launcher. It works with a ton of source ports. I just found out that the version that I've been using is outdated so if you want to try it out definitely check out the newer versions as I'm sure those are more feature rich.
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The Force Engine (Jedi Engine Port/Replacement)
CyberDreams replied to lucius's topic in Everything Else
Don't worry haha! I agree with you. I wasn't saying that you needed to add support for it either. Like you said, if you want to add support for the music later on down the line, that's up to you. Same with the higher res assets for the Mac version. -
The Unity Port Thread - PS/Xbox/Switch/IOS/Android
CyberDreams replied to Eurisko's topic in Console Doom
This would be awesome! Yeah...it sucks tbh. There are a TON of old WADs that would be killer to play. I guess PC is the best way to play Doom after all. Not that newer WAD's are bad though. Far from it. I'm really enjoying them!! It's just that there are certain classic ones that i think should be mandatory is all. I'm sure i'm not alone either. BTW, congrats on Doom Zero! I am having a good time playing it! It's different, especially since it's a bit more "puzzly". -
The Force Engine (Jedi Engine Port/Replacement)
CyberDreams replied to lucius's topic in Everything Else
True, but i played it on PS1 some years ago before i really started playing PC games again (around 2015). Before that i only played PC games as a kid (around 2001-2004?) for a short time when my parents had a PC that worked. I thought the game played okay, besides the controls being kinda iffy i guess. It's hard to go back and play those on PS1 too (same with Doom on PS1) since it don't support Analog sticks (Dual-Analog or Dual-Shock). I'm too spoiled by today's controllers ;) TBH, i never noticed games lagging back when i was younger. It's only become noticeable to me ever since i started playing games on an LCD screen or higher later in life. Never really on a CRT TV. -
Epidemic - Exit Paradise (1994)
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What Video Game Are You Currently Playing?
CyberDreams replied to Neurosis's topic in Everything Else
Saints Row: The Third Remastered on Xbox One and Doom/Doom II WADs (as they are added) on Xbox One as well. I haven't really been playing many PC games and i don't plan on playing Cyberpunk 2077 anytime soon as i don't think it'll be very fun on an original Xbox One and a 9 yr old LCD TV. Also my PC specs aren't up to par to play it and have it actually look good (high settings) so yeah... -
The Unity Port Thread - PS/Xbox/Switch/IOS/Android
CyberDreams replied to Eurisko's topic in Console Doom
Ohh okay. So it's been a bug for a long time then. Well thanks for the info and video! I guess since i don't play vanilla very much (i usually use GZDoom when i play but with the Doom Strict setting for older wads) i never experienced it before. The bug isn't older than me but it's pretty close ;) -
The Force Engine (Jedi Engine Port/Replacement)
CyberDreams replied to lucius's topic in Everything Else
Can't wait for this! I actually never got far into playing Dark Forces on PC due to the awkward controls via dosbox and i'm too dumb to mess with them (lol). I did beat it on PS1 though (don't know how as those controls aren't much better tbh). I remember really, really liking it though. I never played Outlaws but i'd really like to try it sometime. I don't mind waiting for this port though. I have plenty of other games to play in the meantime :) -
Just wanted to say congrats to everyone this year as well as give a big ole' happy birthday to the Doom community!!
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The Unity Port Thread - PS/Xbox/Switch/IOS/Android
CyberDreams replied to Eurisko's topic in Console Doom
I've had this same bug happen to me more than a few times while playing Doom and the other WAD's on Xbox One. I know that if i press start (pause) and unpause the game it goes away. It seems to happen to me when i quick save really fast and get back into the game quickly. Maybe i'm still pressing/holding a button or something? Idk. I've also had another glitch where if i quick save/save near a cliff or an edge (this only happened to me twice i think) and i reload my game, i'd drop into the game and be stuck in a wall. Since there isn't an "no clip" cheat i couldn't get out so i had to restart the whole map over again. Now i make sure not to save when i'm on a cliff's edge or something. -
Strife: Veteran Edition for Nintendo Switch now available (Widescreen update)
CyberDreams replied to Edward850's topic in Doom General
This is great news for Switch players!! Good job for keeping this game alive team! It does suck though that due to the fact that XB1 and PS4 don't have openGL that they cannot get a port. I'd love one for Xbox but it's understandable i guess. Off Topic: I tried getting a regular Switch brand new (not used) and man, they are hard to find for the normal price. Usually they are sold out and price scalped everywhere else. I can't use the Switch Light because of my neck issues that i am currently going through so i would need to use one that's hooked up to a TV. -
I know i played Doom 64 sometime around the early 2000's (i may even have rented it in the late 90's but i doubt it) so i'm just going to count the original Doom as the first time. The first time i played any port of the original Doom was around 2005 on the Xbox via Doom 3: Limited Collector's Edition. I would of been 15 ish. So Doom 64 or Doom 3 would of been my first Doom game tbh, followed by that port of Doom/Doom II. Like i said, i may have played Doom 64 beforehand as i did own an N64 in the late 90's but i don't think i played many M rated games (besides Perfect Dark) at the time. Not until i was 12 ish and i got a PS2 and GTA III that is ;)