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More attempts coming for No Damage Completion in Doom 2's Map 26 'The Abandoned Mines'. Join us on Twitch at https://www.twitch.tv/pjplaysdoom
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Doom 2's Map 26 'The Abandoned Mines' --- practice and maybe attempts for No Damage Completion. Join us at https://www.twitch.tv/pjplaysdoom
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Scythe's Map 22 'Despair' is very difficult, even with no hitscan enemies at all! How did I beat GarrettChan's 3:16 to post a new World Record?
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Map 22 UV Max + Reality in 2:41.03 Please name me as 'PJ Plays Doom' on the DSDA. sc22m241reality.zip
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The record is now 2:41 --- let's have one last go at trying to beat this time for UV Max + Reality on Scythe Map 22! https://www.twitch.tv/pjplaysdoom
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My current record of 2:51 looks very tricky to beat on Scythe Map 22 for No Damage. Will you see me get 'the run'? https://www.twitch.tv/pjplaysdoom
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I'm back on Twitch with Scythe Map 22 No Damage Speedrunning. Join us to hopefully beat 2:51! https://www.twitch.tv/pjplaysdoom
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Join us on Twitch at https://www.twitch.tv/pjplaysdoom for Scythe Map 22 'Despair' No Damage speedrunning. No successes yet, but we learned so much yesterday...
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Scythe Map 22 'Despair'. Let's go for No Damage to beat GarrettChan's record of 3:16. Practice first... https://www.twitch.tv/pjplaysdoom
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BigMacDavis took a LOT of damage in Saltstone Sanctuary, so I thought I would show him how you should really play that map --- quicker than his walkthrough, with witty comments and no damage.
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If you had been involved in the development of Doom and Doom II
MathsDevil replied to Psychagogue's topic in Doom General
I actually like that Lost Souls require more than one shotgun shell to die, so it takes skill to deal with them. They can be stunned with a single pistol bullet, which I enjoy doing frequently. Obviously the Doom engine was developed for the computers of the early 90s, otherwise there should be two blockmaps, offset by 64 pixels from each other, so that if you are firing along a boundary in one blockmap, you are firing across the middle of a block in the other blockmap, which would all but eliminate the blockmap bug. One change would be to make the revenant's height as tall as it looks. I also agree that the plasma rifle sound is too obnoxious. As a No Damage obsessive, the leaky radiation suit is annoyingly random, especially near the end of Doom 2's Map 29 'The Living End'. -
Let's get No Damage Completion on Saltstone Sanctuary in under 25 minutes --- BMD's walkthrough demo time was 25:18. Join us on Twitch! https://www.twitch.tv/pjplaysdoom
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More No Damage Practice/Attempts on Saltstone Sanctuary. Join us on Twitch! https://www.twitch.tv/pjplaysdoom
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Arrival's Map 02 has such catchy music. Let's beat it with No Damage! https://www.twitch.tv/pjplaysdoom
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Scythe's 3rd episode is full of thrills and starts with the small-even-for-Scythe 'Solitude'. Straightforward? My chat raised the bar for the speedrun, did I beat DrinkyPooTournament's time?