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About Gothic
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OH SHIT IS DEVILUTION FINALLY COMPLE... oh
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The Imp Claw from the Weapons Resource Wad, seems like the original sprites were never finished, so I tried my best to improve them. Original sprites by Nmn, edited my me. Pickup by id Software, edited by Bouncy I think.
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why people mostly play on ultra violence instead on nightmare?
Gothic replied to Doomguy896's topic in Doom General
Good luck playing Ultimate Doom, and Doom 2, and Final Doom, and the Master Levels, and No Rest For the Living, and pretty much every megawad ever on Nightmare. -
how to play doom on gzdoom source port with beta bfg and beta lost souls?
Gothic replied to Doomguy896's topic in Doom Editing
If you want the beta BFG and lost soul, you'll have to make custom Actors. Here, I made the BFG if you want to use it. And no, GZDoom cannot play any beta or alpha of Doom. It'd be really cool if it could. -
why people mostly play on ultra violence instead on nightmare?
Gothic replied to Doomguy896's topic in Doom General
I mean, have YOU played on nightmare? -
(Deus Vult 2 map 21) Anything with giant demonic churches, cathedrals, castles, etc, gets an A from me. People give Unholy Cathedral tons of shit, but it's honestly one of my favorite Doom 1 maps (at least for the looks)
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The only Doom I have played on phones are the console versions on emulators.
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Box of Chaos, a open-to-all Wolfenstein 3D community compo
Gothic replied to Walter confetti's topic in Everything Else
Decided to give my map a name and a custom track, and also gave it very minor edits. WGothic.zip Now it's called "Uninvited", and uses the song "Walking Through Heck" by @Jimmy, edited and converted to .IMF format. Is ECWolf the target port for this project? Because I'm using MAPINFO, and I've seen other submissions with different lump formats. -
WOOO 3 did it, so it's possible.
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Now you know. Learn.
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Will TeamTNT ever be reunited with its remaining members?
Gothic replied to xdude_gamer's topic in Doom General
No -
Port Decay, and I mean officially.
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Hotline Miami mod (my first ever thread:D )
Gothic replied to Nikolai Turkov's topic in WAD Releases & Development
https://www.doomworld.com/profile/45829-sheyde-x43/ https://www.doomworld.com/profile/47571-blaze44/ https://www.doomworld.com/profile/47975-nikolai-turkov/ Get help IRL instead of making more accounts. -
Box of Chaos, a open-to-all Wolfenstein 3D community compo
Gothic replied to Walter confetti's topic in Everything Else
Nice job, but I noticed the patrolling enemies get stuck on walls. They need directional objects to move around.