Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Marbles

   (11 reviews)

Guest

3 Screenshots

About This File

Short and sweet map with a hellish setting.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Bri0che

  

Good map, ammo management is required somewhat, no big deal since we give you a plasma rifle, and this tiny "ammo starvation" is fairly rebalanced later on the level anyway.

Some texture misalignment indeed…

The theme is respected, and I like this kind of "easy but don't sleep" gameplay. 

Share this review


Link to review
baja blast rd.

  

2.5/5

 

Core combat is a strength. It's brisk and easy, and you'll be using the SSG to double-kill imps, pellet-slap mancubi's bellies, and get a firm grip on boners in your area. Apart from that, I found the experience lacking. Visuals, though okay, suffer from alignment issues. Wandering back to the exit door, far from its requisite key, accounted for a good chunk of my five minutes playing. 

Share this review


Link to review
mun

  

A short level, but very nice. Has a rather distinct texturing scheme which makes it stand out from other marble-orientated maps. The lighting is also good and smooth. The encounters have some tough moments, but overall manageable.

Share this review


Link to review
Zahid

  
Short and fun...Most Admirable element here in my opinion is monster placement...bit easy but Decent overall...

Share this review


Link to review
Zalewa

Unknown date

  
Short but fun. Nice connectivity. Visually pleasing. Good and varied gameplay.

Share this review


Link to review
Guest

Unknown date

  
Fun... save for the damaging blood. ;)

Share this review


Link to review
xnv

Unknown date

  
Strong map with nice looking (but repetetive in general, see title) level design and some poor texture alignment in a few places. Difficulty is pretty balanced and gameplay is fast (though a little confusing) so map can be completed under 15 minutes (or under default MAP01 par if you wish). 4/5 for effort but if you're looking for something special - it's not.

Share this review


Link to review
Guest Unregistered account

Unknown date

  
An impressive and good looking level that isn't overly hard or stupidly easy either. My only gripe are the sewer brick texture - I just don't think it fits, but hey, that's my opinion - and alsoWHY DOES THE BLOOD DAMAGE!? Yes, I'm aware that ID designed levels with damaging blood too, but... yeah.

Share this review


Link to review
  • File Reviews

    • By Midway64 · Posted
      2fort on it's original incarnation.   Pretty great.
    • By Individualised · Posted
      The first ever version of 2fort. It barely resembles its later incarnations.   Crazy how an entire franchise and FPS genre spawned from a single map. It's a crime that the origins of Team Fortress have been forgotten. Most people don't know anything before Quake/TF1 2fort, but nope, this is yet another massively influential thing that the Doom community can claim.
    • By Yumheart · Posted
      Great fun. Bleak, metal-driven style over fairly easy substance, which is a good thing. I can see the song getting annoying in a more challenging map.
    • By bowserknight · Posted
      Pretty fun map if you want some quick, easy slaughter fun. Just sucks a bit that you can just cheese the whole thing by leaving the arena and running around at the edges of the map. Cool to play with gameplay mods tho!   Music is alright but it does get a little annoying after a while.
    • By Bri0che · Posted
      Classic, sober, simple tech map that I'm fond of. The flow of the map is like a river, and the backtrack (that myself is usually upset about) is intuitive to follow. The teleport repopulation is smart enough. I don't know about the health/ammo tightness other comments talked about because I played with a mod.
×