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About HEXWALKER
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thing
Recent Profile Visitors
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Snow Wave (Christmas Community Project)
HEXWALKER replied to Misty's topic in WAD Releases & Development
I will be coming in clutch, but I should be done by tonight or tomorrow morning. -
Snow Wave (Christmas Community Project)
HEXWALKER replied to Misty's topic in WAD Releases & Development
Got it, will keep you posted. -
Snow Wave (Christmas Community Project)
HEXWALKER replied to Misty's topic in WAD Releases & Development
I will need an extension. How long are you willing to give? -
[Amalgoom Episode 1 - The Red Valley of Death is finally here!]
HEXWALKER replied to DoomGappy's topic in WAD Releases & Development
Glad to see that this is finally up, now I can send it to everyone!!! -
Tom's Halls: A Doom Alpha Community Project (MAPPERS AND MUSICIANS WANTED!)
HEXWALKER replied to Faceman2000's topic in WAD Releases & Development
Neither of my maps are Deimos-themed. I am still working (slowly) on my slots however, progress should pick up after Snow Wave concludes. -
Doom 2 In City Only - Community Project [All Slots Claimed]
HEXWALKER replied to myolden's topic in WAD Releases & Development
Unfortunately the map I'm working on isn't fun, and I don't/won't have time to retool it in time for the deadline, so I'm giving up my slot as well. Perhaps I will release the map at a later time! Excited to see where this project goes. <3 -
30 Sectors: A Community Project for Boom (Limit Removing) (Closed)
HEXWALKER replied to Raith138's topic in WAD Releases & Development
Understandable, I will have all my stuff in soon, just taking care of a couple other maps that are due next week. -
Snow Wave (Christmas Community Project)
HEXWALKER replied to Misty's topic in WAD Releases & Development
I'll have something more in depth soon! I'm working on decorating and the MIDI! Can't spoil all the surprises yet but I am rapidly speeding towards the finish line! -
why people mostly play on ultra violence instead on nightmare?
HEXWALKER replied to Doomguy896's topic in Doom General
Because I like UV more :) -
Doom 2 In City Only - Community Project [All Slots Claimed]
HEXWALKER replied to myolden's topic in WAD Releases & Development
Aargh you got me. I'd like to tackle MAP26 if that's cool. -
[COMMUNITY PROJECT] (MUSICIANS NEEDED) Amalgoom, Combining Doom 1 and 2
HEXWALKER replied to Johnny Cruelty's topic in WAD Releases & Development
This is really damn good! Super excited to see this one in game. Fantastic work. -
Tom's Halls: A Doom Alpha Community Project (MAPPERS AND MUSICIANS WANTED!)
HEXWALKER replied to Faceman2000's topic in WAD Releases & Development
Nothing of note. Work has been kicking my ass, but I should have something more to show pretty soon, sorry for the radio silence! -
If we're talking about proper Doom games, then it was Doom 2 sometime in the mid-2000s. If I want to be specific, the first Doom related thing I played was SRB2 Final Demo 1.01 back in 2003.
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Snow Wave (Christmas Community Project)
HEXWALKER replied to Misty's topic in WAD Releases & Development
Feel like I should add some screenshots as well. work has been kicking my ass, but mapping is coming along steadily. Trying to keep it moody, but also jovial and cozy. Will post more screenshots later down the line. -
1k1k - A COMPACT Doom 2 Community Project [Closed, to be released in January]
HEXWALKER replied to Yop's topic in WAD Releases & Development
Out of curiosity, can maps still be submitted to this project? The rules say there will only be 33 maps, but the project tracker says Open Submissions. Which one is correct? Any clarification would be helpful, thanks. Edit: i am blind, do not mind me!