Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Sonic VS Green Hill Zone 3D

   (2 reviews)
Sign in to follow this  

Guest

About This File

Sonic VS Green Hill Zone 3D is a game I made for RAGE 2018. A short 3D platformer TC where you guide Sonic as he discovers the dark secret behind Green Hill Zone. Every time you saw Green Hill, that wasn't nostalgia you felt...

Controls are: Alt attack: Boost Attack: Roll Use: Respawn after death Jump: Jump Look: Rotate camera


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

AltF4Unavailable

· Edited by AltF4Unavailable

  

Not only is the wrong file posted here, but upon finding the actual one on idgames, it doesn't work on GZDoom like the file instructs, due to the following error:

Quote

Script error, "sonicg3d.ipk3:zscript/sonic/hud/sobar.txt" line 58:
Multi-assignment with only one element in function GetAmount


However, I saw a video of this project, and it's a great and funny playful jab at SEGA's tendencies to reuse assets in Sonic games. The short horror segment feels a bit unneeded.

Due to these three factors, I'll have to truthfully rate this three stars. Not bad, but also not good. It's... meh.

Share this review


Link to review
4chaos

  

i might have gotten the wrong file

however what i did get is a nice challenge, vicarious reality.

image_2023-05-18_192535970.png

Share this review


Link to review
  • File Reviews

    • By Midway64 · Posted
      2fort on it's original incarnation.   Pretty great.
    • By Individualised · Posted
      The first ever version of 2fort. It barely resembles its later incarnations.   Crazy how an entire franchise and FPS genre spawned from a single map. It's a crime that the origins of Team Fortress have been forgotten. Most people don't know anything before Quake/TF1 2fort, but nope, this is yet another massively influential thing that the Doom community can claim.
    • By Yumheart · Posted
      Great fun. Bleak, metal-driven style over fairly easy substance, which is a good thing. I can see the song getting annoying in a more challenging map.
    • By bowserknight · Posted
      Pretty fun map if you want some quick, easy slaughter fun. Just sucks a bit that you can just cheese the whole thing by leaving the arena and running around at the edges of the map. Cool to play with gameplay mods tho!   Music is alright but it does get a little annoying after a while.
    • By Bri0che · Posted
      Classic, sober, simple tech map that I'm fond of. The flow of the map is like a river, and the backtrack (that myself is usually upset about) is intuitive to follow. The teleport repopulation is smart enough. I don't know about the health/ammo tightness other comments talked about because I played with a mod.
×