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Confinement Community Project

   (5 reviews)
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About This File

The Confinement Community project was created with one objective in mind. Create a map of any size between 1024x1024 and 2048x2048. Nineteen talented mappers came together over an extended period of time to produce Twenty Three beautifully detailed maps, built into a confined space.


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Psilli

  

Excellent set of maps! Though it's described as being small, the level design for each map hid it pretty well. The last level was definitely the most challenging but I grew to appreciate the idea behind it.

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Sasha

  

I agree with Zalewa. Each map is competently designed, fun good looking, distinct from one another.  I enjoy to play this project on UV+fast.

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NuMetalManiak

  

MAP01: wouldn't be bad, but i noticed how sparse things were in ITYTD/HNTR as opposed to other settings.

MAP08: concept map, but still nasty.

MAP19: ARGH SO ANNOYING TOO MANY MOVING LIFTS and it took way too long.

and of course MAP31 didn't work right but whatever.

 

other than those, the other maps are pretty much new-age-standard-quality and are fine. on the other hand, not a fan of excessive Boom trigger usage anymore.

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Denim Destroyer

  

Not for the claustrophobic, this set of maps manage to work well despite how small they are. Each map plays very well with the only hang up for me being map13. The difficulty definitely increases throughout the WAD but still remains fair. I recommend this to anyone who wants to play a good yet short series of maps.

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Zalewa

  

I dig such community project. You actually don't feel the size limitation in the maps and each map is competently designed, fun, definitely not easy, good looking and distinct from one another.

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  • File Reviews

    • By Midway64 · Posted
      2fort on it's original incarnation.   Pretty great.
    • By Individualised · Posted
      The first ever version of 2fort. It barely resembles its later incarnations.   Crazy how an entire franchise and FPS genre spawned from a single map. It's a crime that the origins of Team Fortress have been forgotten. Most people don't know anything before Quake/TF1 2fort, but nope, this is yet another massively influential thing that the Doom community can claim.
    • By Yumheart · Posted
      Great fun. Bleak, metal-driven style over fairly easy substance, which is a good thing. I can see the song getting annoying in a more challenging map.
    • By bowserknight · Posted
      Pretty fun map if you want some quick, easy slaughter fun. Just sucks a bit that you can just cheese the whole thing by leaving the arena and running around at the edges of the map. Cool to play with gameplay mods tho!   Music is alright but it does get a little annoying after a while.
    • By Bri0che · Posted
      Classic, sober, simple tech map that I'm fond of. The flow of the map is like a river, and the backtrack (that myself is usually upset about) is intuitive to follow. The teleport repopulation is smart enough. I don't know about the health/ammo tightness other comments talked about because I played with a mod.
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