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About The_SloVinator
- Currently Viewing Topic: Deep Breath - blowing away demons at the bottom of the sea! (Dev thread)
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2012 and 2017 were my best years. There were many things I've achieved in those years & it made me feel proud of myself. So many good games I've played those years as well.
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100 EUR for 15 min? No. For an hour? Maybe. That would be cool.
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Fun unexpected moments when monsters kill other monsters
The_SloVinator replied to Clippy's topic in Doom General
There was one time where Arch-Vile would infight with a Hell Knight & it would cast its attack so close to it, it would kill itself. It's quite a rare thing that happens. -
Congratulations to all the winners!
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Post a link to your wad and I'll CLEV through it and take a glamour shot (edit: finished)
The_SloVinator replied to baja blast rd.'s topic in Doom General
Try this one out! I've released it over a month ago. (for Vanilla Doom) -
NaNoWADMo 2023 - The month-long mapping challenge!
The_SloVinator replied to scwiba's topic in WAD Releases & Development
Well, October is done for this year. While I managed to make a spooky Doom64-style single map, sadly I couldn't finish it due to irl stuff that came unexpectedly & thus lack of drive to make more. I did post a couple of screenshots in this thread which nothing has really changed since then besides one new area I added. But regardless it was a fun while short-lasting mapping session with some basic scripting & UDMF features that I tried. -
What if the beta, hitscan arachnotrons were the ones in the final game?
The_SloVinator replied to Antiquated's topic in Doom General
Most folks would hate them, probably more than Chaingunners. Personally, I wouldn't mind them as hitscan enemies force me to adapt in strategies/movement & all that but the final version Arachnotrons are a bit more original obviously as there is no other demon using plasma attacks. -
https://www.doomworld.com/idgames/levels/doom2/megawads/tntgb
TNT Goes Boom! is live on idgames!
Many thanks to all of you for participating in quality control & contributions!
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[NOW ON /IDGAMES/] TNT Goes Boom! - 32 Map Vanilla TNT Evilution Replacement
The_SloVinator replied to The_SloVinator's topic in WAD Releases & Development
https://www.doomworld.com/idgames/levels/doom2/megawads/tntgb Idgames version is out! -
[NOW ON /IDGAMES/] TNT Goes Boom! - 32 Map Vanilla TNT Evilution Replacement
The_SloVinator replied to The_SloVinator's topic in WAD Releases & Development
A little update for those who follow this thread: TNT Goes Boom! files have been sent to idgames staff, I have received an email to which I replied in order to confirm the files are mine & now I'm waiting for it to appear on the 'latest' section on the idgames site. -
[NOW ON /IDGAMES/] TNT Goes Boom! - 32 Map Vanilla TNT Evilution Replacement
The_SloVinator replied to The_SloVinator's topic in WAD Releases & Development
So, this probably might be it. I could upload this wad to idgames this Sunday unless you guys have found more issues which I doubt at this point. haha But by all means, report them if you have any. -
I like Map 10 from Alien Vendetta. That one has great atmosphere along with Plasma track from Duke 3D.
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Send me the funniest Doomworld forum moments you've seen
The_SloVinator replied to Roebloz's topic in Everything Else
I remember someone making a thread here titled something like "How much are you willing to pay for girlfriend activities" or something to that degree. The responses were golden. I laughed hard that day. -
[NOW ON /IDGAMES/] TNT Goes Boom! - 32 Map Vanilla TNT Evilution Replacement
The_SloVinator replied to The_SloVinator's topic in WAD Releases & Development
Haha. Thank you for the sweet comment. <3 Sure! You can post it! Although, it might still be subject to change if folks still find anything to fix. -
[NOW ON /IDGAMES/] TNT Goes Boom! - 32 Map Vanilla TNT Evilution Replacement
The_SloVinator replied to The_SloVinator's topic in WAD Releases & Development
Oh I see. My bad. Sadly, no. haha I'm still not sure what will be my next project. I've been experimenting UDMF for the NanoWadMo 2023 a bit but I don't plan to create anything out of it, at least not for now.