AnonimVio
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About AnonimVio
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Favorite Movie Genre: Don't know, probably sci-fi, I rarely watch movies Favorite Food: Whatever Favorite Holiday: I hate holidays Favorite Memory: Don't know Worst Memory: Don't know Age: 16 Favorite Outfit: Whatever Favorite Genre Of Music: Metal (Doom, Sludge, Grunge, Djent), Folk, Classical, Country Most Hated Genre of Music: Anything that's popular Left Handed or Right Handed: Right Worst Injury: Don't know Favorite Hobby: Don't know Your Definition of Success: Lots of money In your opinion, are situations typically black and white: No
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Everything.
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OR maybe there are people that didn't like the video and gave it a thumbs down? Because, you know, that button is there for a reason.
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I like to play Gothic just to piss off the NPCs :P
AnonimVio replied to LGN-76's topic in Everything Else
Everywhere I go people are praising this game like it's the second coming of christ and the holy grail of gaming. In reality it's just a shitty RPG with more bugs than lines of code and stiff controls. It's unfinished, it's ugly and it's highly overrated. I know that it played a big part in many people's childhood but holy hell you are blinded by nostalgia. -
STARS.MID is the definitive answer.
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Ardennes Offensive?
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Eagle Speedmapping Session 2 - King Double!
AnonimVio replied to NaZa's topic in WAD Releases & Development
I know, I literally said that in my map post. -
Eagle Speedmapping Session 2 - King Double!
AnonimVio replied to NaZa's topic in WAD Releases & Development
Wow... I didn't know it was possible but this session is even worse that previous one. Every map (except maybe Forli's 2nd map) was terrible, with ugly visuals and terrible monster placement. I'm out of this sunken ship. There are no compiling errors so at least that's good. -
Eagle Speedmapping Session 2 - King Double!
AnonimVio replied to NaZa's topic in WAD Releases & Development
Morenka Sweet Night Build time: Around 1 hour, my sink started leaking mid-mapping and I had to pause. Music: Maniac by Flashdance Theme: E2 I guess lol and <750 vertexes This is a fucking disgrace of a map. Do not touch it even with a stick. -
Respawned: Back From Hell is a fun vanilla mapset that didn't get much attention.
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Rise of the Triad 2013, it has shitty optimization, horrible level design and annoying hitscan enemies. Fucking awful.
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Plain ol' Doom 2 Community Mapping Project
AnonimVio replied to Seidolon's topic in WAD Releases & Development
Map's a little bit better. It still feels pretty much empty, not challenging and tedious in some parts though. Encounter before the red key is awful, I basically held my left mouse button with plasma equipped waiting for knights and barons to die. You should mix monsters a bit, replace arachnotrons with something else (maybe turn these cages into monster teleporting closets) and enhance the layout. Area before getting the blue key is very empty and it's basically a filler. Blue key fight is good, yellow key section is alright, you should decrease the number of mancubuses in blue door building to 1 because it's tedious to kill both of them. Maybe add a little height variation between those textures. Wrong texture (also player should be able to jump through this window instead of going back around). Arachnotrons are stuck up there, but I doubt they would even do anything in this encounter. Both sectors (the floor and the pedestal) count as a secret. -
Eagle Speedmapping Session 2 - King Double!
AnonimVio replied to NaZa's topic in WAD Releases & Development
Will join for second session. -
Plain ol' Doom 2 Community Mapping Project
AnonimVio replied to Seidolon's topic in WAD Releases & Development
The map certainly feels and plays better than last time. There are still high amounts of unnecessary detail (seriously, stop putting SUPPORT3 everywhere) and the last 2 areas are useless. Just end the map on that first portal on the bridge, add some archviles or monsters teleporting from behind.