Text File
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Archive Maintainer : My first submission so hopefully I get everything
entered correctly :)
Primary purpose : Single play
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Title : Doom NW
Filename : DoomNW.wad
Release date : 3/31/18
Author : Brandon Duncan
Email Address : [redacted]
Misc. Author Info : American Industrial / Metal / Electronic
Musician...and huge DOOM fan.
Description : A seismic event has occurred and you have fallen
into an underground UAC mining facility. Now you
must make your way back out alive.
This is the first level of a mini multi-level
episode.
Additional Credits to : Level Design / Texturing / Sound / Music:
Brandon Duncan | nervewar.net/doom
Crate Texture:
Bret Walters | vimeo.com/user4779474
Additional Resources from http://realm667.com
Rocks
Submitted: Captain Toenail
Decorate: Captain Toenail
Sprites: Necrodome
Crow
Submitted: Mor'ladim
Decorate: Mor'ladim
Sounds: Mor'ladim, Jojikiba (Caw sound)
Sprites: Konami (Contra: Hard Corps)
Sprite Edit: Mor'ladim
Idea Base: Saw the crow in a sprite sheet and wanted to make a 'prop' out of it.
Cage's Texture Pack
Author: Cage
Submitted by: Ceeb/Grymmoire
Chair
Submitted: Ghastly_dragon
Decorate: Ghastly_dragon
Sprites: Id Software
Play Testers:
Bret Walters
Austin Glassco
Eric Sigg
Sean McKeon
Brian Simpson
Danny Silvers | lantanagames.com
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* What is included *
New levels : 1
Sounds : Yes
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required : None
* Play Information *
Game : Doom 2
Map # : 1
Single Player : Designed for
Cooperative 2-4 Player : Designed for 2 player coop but has not been tested
Deathmatch 2-4 Player : No
Other game styles : None
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : ~4 weeks off and on
Editor(s) used : DoomBuilder, Slade
Tested With : GZDoom
* Copyright / Permissions *
This work is licensed under the Creative Commons
Attribution-NonCommercial-NoDerivatives 4.0 International License. To view a
copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/
You are free to copy and redistribute the material in any medium or format.
If you do so, you must give appropriate credit, provide a link to the
license, and indicate if changes were made. You may do so in any reasonable
manner, but not in any way that suggests the licensor endorses you or your
use. You may not use the material for commercial purposes.
Texture/Sound/Music Usage Info:
The crate texture design by Bret Walters is free for you to use in your own maps as long as you credit him as "Bret Walters | vimeo.com/user4779474"
All the rest of the custom textures, graphics, sound effects are free for use as well as long as you attribute credit to "Brandon Duncan | nervewar.net"
* Where to get the file that this text file describes *
The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
Web sites: http://nervewar.net/doom