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DoomSplitter's Custom Palette

   (6 reviews)
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4 Screenshots

About This File

This is a simple wad that replaces Doom's default colors. I tried to achieve various effects with the default sprites. For example; zombies now have "bleeding" eyes, and the archvile summons orange flames!


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scifista42

Unknown date

  
I like it. I've seen palletes that looked ugly in their dimness and dullness, this one manages to work rather okay with Doom's graphics. I only dislike how red colour fades into grey.

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Yuki Senmatsu

Unknown date

  
I'll give you credit. Using this for NIGHTMARE! Palace Wad for a more creepy and Gothic touch.Hope it goes well.

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riderr3

Unknown date

  
Nice, but RSKY2 is messed.

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Guest

Unknown date

  
Now that's a cool simple wad! 5*

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  • File Reviews

    • By Midway64 · Posted
      2fort on it's original incarnation.   Pretty great.
    • By Individualised · Posted
      The first ever version of 2fort. It barely resembles its later incarnations.   Crazy how an entire franchise and FPS genre spawned from a single map. It's a crime that the origins of Team Fortress have been forgotten. Most people don't know anything before Quake/TF1 2fort, but nope, this is yet another massively influential thing that the Doom community can claim.
    • By Yumheart · Posted
      Great fun. Bleak, metal-driven style over fairly easy substance, which is a good thing. I can see the song getting annoying in a more challenging map.
    • By bowserknight · Posted
      Pretty fun map if you want some quick, easy slaughter fun. Just sucks a bit that you can just cheese the whole thing by leaving the arena and running around at the edges of the map. Cool to play with gameplay mods tho!   Music is alright but it does get a little annoying after a while.
    • By Bri0che · Posted
      Classic, sober, simple tech map that I'm fond of. The flow of the map is like a river, and the backtrack (that myself is usually upset about) is intuitive to follow. The teleport repopulation is smart enough. I don't know about the health/ammo tightness other comments talked about because I played with a mod.
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