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DOOM Alpha v0.3 (aka "DOOM Pre-Alpha")

   (31 reviews)
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About This File

This is the long-rumored v0.3 alpha, built by id Software on February 28, 1993, almost one month later than the v0.2 tech demo and 2 months earlier than the much further progressed v0.4. Notable features include several maps in their earliest known forms and a fully functional on-screen automap. Though apparently never released to id's alpha testers, this build was sent to several industry professionals for comment and review, whereby it has been successfully preserved. It much more fully displays the DOOM engine in its earliest state than the tech demo, with an internal architecture significantly different and less advanced than later builds. Crashes will be common, especially when walking over two-sided lines. The README file promises a more proper release to follow in two weeks, but such a release is not presently known to exist.


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Wadmodder Shalton

  

A big step up to the 0.2 alpha with extra height, but very rough when compared to the 0.4 alpha compiled two months later. As a disturbing fact about this build, it was compiled on February 28th 1993, the same day as beginning of the Waco Siege in Texas, given the fact that id Software was working on the game at their Mesquite headquarters around the time that event took place.

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everennui

  
Some day I'll use DOSbox and give this a whirl. Good to have.

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Guest

  
Doom was at a fork in the road, RPG or more action? Glad they went the action route but I wonder what Tom Hall's Doom woulda been like.

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Avoozl

  
'Tis was a legendary release.

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DoomTheRobot

  
I've never been so excited for an alpha game before. This is quite the legend we have here.

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Yuki Senmatsu

  
NICE! I wondered if there was a v3 of this. jammin'!

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Guest

  
Oh my god,I was dying to see this and now its here, THANKS!

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snapshot

  
Thanks for finding legendary stuff always :D .

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Chainie

  
I crying now.Thank you for most beatyful thing ever.:'D

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mrthejoshmon

  
Another DoS beta for the collection :D

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Guest

  
very niiice

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Tritnew

  
Oh God, Yes. Possibly one of the bestest finds so far, this deserves the rating Legendary.

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Guest

  
Han must've lost his autographed copies of doom's hintbooks when this leaked. I'd hate to be Han right now.

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AxelMoon

  
Absolutely Legendary.

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Doomkid

  
WOW, a new Alpha all these years later?! Who knows, maybe the version between 0.5 and PR will be released soon :)

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Quasar

  
You need to see this. Easily the most interesting pre-release build beside the press release version.

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  • File Reviews

    • By Midway64 · Posted
      2fort on it's original incarnation.   Pretty great.
    • By Individualised · Posted
      The first ever version of 2fort. It barely resembles its later incarnations.   Crazy how an entire franchise and FPS genre spawned from a single map. It's a crime that the origins of Team Fortress have been forgotten. Most people don't know anything before Quake/TF1 2fort, but nope, this is yet another massively influential thing that the Doom community can claim.
    • By Yumheart · Posted
      Great fun. Bleak, metal-driven style over fairly easy substance, which is a good thing. I can see the song getting annoying in a more challenging map.
    • By bowserknight · Posted
      Pretty fun map if you want some quick, easy slaughter fun. Just sucks a bit that you can just cheese the whole thing by leaving the arena and running around at the edges of the map. Cool to play with gameplay mods tho!   Music is alright but it does get a little annoying after a while.
    • By Bri0che · Posted
      Classic, sober, simple tech map that I'm fond of. The flow of the map is like a river, and the backtrack (that myself is usually upset about) is intuitive to follow. The teleport repopulation is smart enough. I don't know about the health/ammo tightness other comments talked about because I played with a mod.
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