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MortisCausaDonatio

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About MortisCausaDonatio

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  1. MortisCausaDonatio

    [RC5] EVITERNITY II - RC5 Released!

    Speaking of Map 07, i definitely gonna use it for some inspiration if I ever use OTEX in the future. I also loved how you need to calculate all your steps if you don't want to waste ammo. BUT for the love of god, thin elevators and and monster ambush (the arena on the screenshot above) is something like toothpaste and orange juice together especially if you have to reach all the goodies with an elevator, I would give the player some more rocket/plasma earlier to deal with the revenants at least.
  2. MortisCausaDonatio

    [RC5] EVITERNITY II - RC5 Released!

    Dsda made me love the pure doom gameplay again. Definitely want to see how this gonna perform.
  3. MortisCausaDonatio

    Random Image Thread

  4. MortisCausaDonatio

    DBP60: Eldritch Voyage

    Thank you for your work.
  5. MortisCausaDonatio

    Random Image Thread

  6. MortisCausaDonatio

    Favorite Pickup Sounds in Video Games?

    Vice City's weapon pickup sound is underrated.
  7. MAP08 by @Azafran Completed MAP09 by @JacaCaca Uncompleted
  8. MAP06 by @senyaiv Gonna rewatch the maps I couldn't complete. Just want to try the others first too.
  9. I'm still not great to find secrets but I decided to see what challenges the other maps will give to me. Spoilers for the first 5 maps.
  10. MortisCausaDonatio

    Best sewer levels?

    Obligatory Sewer Complex from Postal 2 STP
  11. MortisCausaDonatio

    DBP60: Eldritch Voyage

    I fixed the accidental softblocks in MAP05. Until further update i put it here. https://www.dropbox.com/scl/fi/7g9e40hg6svif7gxm3h3j/DBP_60.wad?rlkey=uyxox2pygpbs9e8wita9al4ud&dl=0
  12. MortisCausaDonatio

    DBP60: Eldritch Voyage

    Weird. Don't remember touching that door but might've accidentaly lowered it during the finalising. I check it out. Edit. I think i found it. An unused WR line i missed causes all the ground tagged 0 raise up. I submitting a fix. Sorry. Edit2. in the final phrase I tested the map with the wrong complevel. I trying to get around it. Sorry for the inconvience
  13. MortisCausaDonatio

    Random Image Thread

    The duality of self changing mazes
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