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tonytheparrot

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About tonytheparrot

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    Professional Monster Spammer

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  1. RC3 is live! unless I get some more feedback, it should be the last version before I send the wad to idgames. Changelog:
  2. I am sorry, but I will drop out. Apologies for doing it so late (and after changing slots many times) but I completely lost the inspiration and motivation to work on this project. Good luck to everyone involved!
  3. Not sure if it's exactly what you mean, but I guess if someone records a playthrough of the map or a demo and uploads it to youtube, you will be able to see it.
  4. I am sorry, but I don't understand what you are trying to say here.
  5. here is the result of this month of mapping! It was great fun. If I participate again tho, it will probably be on a lesser scale.
  6. Hello Doomworld! Tony's Speedmappy Tomfoolery (or TSMT is a 35-level cl9 megawad made during NaNoWADMo made of speedmaps that were all done in less than 1 hour (except for 26,29,30 and 33 which took a bit longer than expected). The maps have very little attention given to their visuals, being focused way more on their gameplay, which is generally on the side of large-scale slaughter, even if other styles of gameplay are present too. Every map is UV-maxable (except for 35 maybe) and has been tested by yours truly to try to squash as many bugs as possible. All of the maps are mine except for 34 and 35, which are guest maps by @Monsieur E and @NiGHTS108 and (along with 33) only accesible from the main menu or idclev. While the wad starts pretty easy, the difficulty ramps up to being pretty brutal by the end, Also, only vanilla textures are used and all of the maps only have UV as a difficulty (except for 35) Tested in PRboom+, targeted ports are it and DSDA Screenshots: Maps and music: Download RC3 here: TSMT RC3.zip
  7. Fyi: the first version was even harder and had 800 more enemies ;) I still hope the ass-kicking was enjoyable :)
  8. I will try to make something for this
  9. I am ok with it, seems like it would be a better place for your map and I haven't started mine
  10. Map Name: Goin'Down The Vile Way Authors: tonytheparrot and LaMonsieurE Music: Hellero from ROTT Format: Boom Build Time: 1 Hour (40 mins by tony, 20 by LaMonsieurE) plus a bit of time after for some fixes Coop starts: Yes Difficulties: No Gimmicks: Going Down!/Singular Focus/XXX/Somewhat Enter the Arena and Bone Closet tony and MR.E Puss.zip
  11. Map Name: 90 degrees Massacre Author: tonytheparrot Music: Running From The Jazz Robots by Cyriak Harris Format: Boom Build Time: 1 Hour Coop starts: Yes Difficulties: No Gimmicks: Enter The Arena/Singular Focus/XXX tony PUSS 30 1.zip
  12. Hello, you missed me? I found more issues with my map..... -Fixed texture misalignments -Fixed a cyberdemon not teleporting -added 5 cell packs per stack in the final fight since I ran out of ammo while replaying the map -Fixed a door only opening from one side tony blockedout.zip
  13. fixed 2 HOMs and some mistakes in the scrolling effect in the secret area tony blockedout.zip
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