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About MegaZzZeux
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MegaZzzzzzzzz...
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MegaZzZeux changed their profile photo
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SNES and Jaguar were good times for me.
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+ More monster varieties + One long connected episode - Soundtrack is nowhere as good as Doom 1's - The IWAD levels are also a little weaker IMO Great game, and with wads and mods it's even better.
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What do you think you do well when making levels? What do you struggle with?
MegaZzZeux posted a topic in Doom Editing
(Hopefully there isn't already a topic like this I missed.) Trying to get back into mapping for the umpteenth time, and only recently have I done a little introspection in the process. What I do well: I try to make sure a level isn't boring, and as such I basically playtest it every few rooms I make and make sure it still feels good and enjoyable for the 100th time looking at it/playing it. What I struggle with (aside from trying to convey my thoughts through text): I always try to make to make areas "logical" which usually leads me to making and deleting multiple ideas until I think I've found one that would make sense for any given area. This time around I think I'm getting myself a little more open to the absurdity of level design again. OTHER: Also I'm not sure if this is a good thing or a bad thing, but I STILL use WadAuthor to make maps because DB always seemed a little over my head. -
Just realized that monsters cannot open TURBO (LOCAL) DOORS... Maybe I knew this when I was younger, but I definitely just relearned it last night
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Everyone should speed map: what I learned from 30 minutes and 25 monsters
MegaZzZeux replied to Dusty_Rhodes's topic in Doom General
Thought not quite a "speed map" in the classical sense...The map I started recently is being built at least 10x faster than what I would do years ago...Now let's see if i can finish my first map in 15 years. -
How you discovered the Doom series? / Your first time playing Doom?
MegaZzZeux replied to DooMBoy's topic in Doom General
Circa 94/95ish. My brothers wanted to know if I wanted to help rent Doom on SNES, and all they really played were RPGs, and I assumed Doom was... so I threw a fit, took a nap, woke up to see my brother playing E1M1 in the zigzag room and my life was never the same since. -
Burnout is just a natural experience with almost anything. Doom has been around since I was in Elementary school, and will ALWAYS be my favorite game of all time, but there are certain times i want to play the main games, play user made levels, create my own levels...and plenty of time where none of that sounds terribly exciting to me. Don't feel bad to stop playing or go do something else, I'm sure you'll be back to it when you're ready.
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Everyone should speed map: what I learned from 30 minutes and 25 monsters
MegaZzZeux replied to Dusty_Rhodes's topic in Doom General
Very nice sweet little map(s)! EDIT: didn't realize there was more than 1 already. -
Thanks, and same to you!
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What are your favorite memories with MS DOS?
MegaZzZeux replied to Hellbent's topic in Everything Else
Doom and Duke 3d of course, also Megazeux and ZZT (which of course led to the combo creating my username for the last 20+ years lol) -
"Pinky, are you pondering what I'm pondering?" "I think so Brain, but how will we get to the secret level?"
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Keep at it! I've been an on-again off-again mapper since 95ish (of course back then I could only modify existing maps, make "item mazes" etc), so more literally since 2003, though I haven't finished a project since 2007 (Turns out we ARE our own harshest critics...)
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Doom GBA is 20 Years old. Any cool memories/stories DW?? I finished it in under 8 minutes this week. :)
MegaZzZeux replied to Alexo's topic in Console Doom
I remember feeling amazing having a portable version of Doom... and not quite related to the original, but when Doom 2 came out for GBA I went to Hastings to buy it but they needed my brother who was 18+ to buy it for me even though it was clearly Rated T on the box. (I was 14 at the time) -
Ha, crazy to decide to search my username on here...and then see somebody [was] playing my most convoluted maps...