Captain Toenail Posted October 17, 2023 (edited) In a world shrouded in darkness, where the forces of evil hold dominion, one hero must rise to the challenge. Prepare for an epic journey into the heart of darkness with 'Hexen: Veil of Darkness' - a fresh and fiendish hub adventure utilising the power of GZDoom's Hardware mode. In this corner of Cronos, a shadowy sorceress, the notorious and macabre Mistress Nox, has acquired the Chaos Sphere. With its dark power at her disposal, she's been busy building an army of abominations, casting the world into eternal twilight. You are the chosen one, a hero marked by the Gods themselves. Your divine quest? Venture through treacherous swamps, delve deep into haunted forests, explore creepy castles and dungeons, and ultimately unlock the enigmatic portal to the Shadow Realm. Prepare thyself for: New and nastier adversaries to conquer. Shiny new items to master and wield. Puzzles to perplex and ponder. An intricate hub world for you to get lost in (in the best possible way). Interact with exciting new 3D objects - including crates that beg to be smashed and treasure chests that need unlocking. Note: You do not need to load lights.pk3 or brightmaps.pk3 - these are included in the file. Dynamic lights must be enabled or you will be doing a lot of squinting and fumbling about. Download: GET THE LATEST VERSION HERE - 1.5 https://www.moddb.com/mods/hexen-veil-of-darkness/downloads/hexenvod-1-5 other downloads: Spoiler Quick patch for Walpurgis users (load after everything else) https://www.moddb.com/mods/hexen-veil-of-darkness/downloads/vod-walpurgispatch-11 Version 1.4 (previous release) https://www.doomworld.com/idgames/levels/hexen/g-i/hexenvod orhttps://www.moddb.com/mods/hexen-veil-of-darkness/downloads/hexen-veil-of-darkness-14 Let me know if you encounter any bugs or other issues. Enjoy! :-) Edited 12 hours ago by Captain Toenail : Updated download link to version 1.5 76 Share this post Link to post
Not Jabba Posted October 17, 2023 (edited) Exciting! Wasn't expecting this at all, but it looks awesome. 2 Share this post Link to post
Muleke_Trairao Posted October 17, 2023 Time to get back to HeXen, I guess! 1 Share this post Link to post
ClumsyCryptid Posted October 17, 2023 Ah sweet, I'll probably stream this on my YouTube in like a day or so. 1 Share this post Link to post
Desfar Posted October 17, 2023 (edited) Not only does it look fun to play, I can already tell I need to study how you made the levels look so good! -Edit- "Known Bugs: Suicidal flying fish" Lmao, relatable Edited October 17, 2023 by Desfar 1 Share this post Link to post
Baskiat Posted October 17, 2023 beautiful! played like 3min and can see it's a master piece! 2 Share this post Link to post
Graf Zahl Posted October 17, 2023 1 hour ago, Captain Toenail said: Note: You do not need to load lights.pk3 or brightmaps.pk3 - these are included in the file. Just one piece of advice: Unless you have a very good reason to do this - please don't! This will cut off your mod from all potential future improvements on the original lighting system, as it happened with several mods when we implemented attenuated lights. Instead use the gameinfo settings 'loadlights' and 'loadbrightmaps' to force loading of these two files. They were specifically added to enable mods to autoload them (or in rare cases where these features won't work, to disable them) 4 Share this post Link to post
myolden Posted October 17, 2023 Loaded this up and played for around 30 minutes and I have to say I am very impressed! Definitely going to come back and give it a thorough playthrough when I have the time. 1 Share this post Link to post
Murdoch Posted October 17, 2023 Been a long time since I have played Hexen seriously, this might be a good excuse to change that soon. Shots look great. 1 Share this post Link to post
RonnieJamesDiner Posted October 17, 2023 Damn, I still haven't played Hexen but this looks gorgeous. Congrats on the release! 2 Share this post Link to post
Wo0p Posted October 17, 2023 2 minutes ago, RonnieJamesDiner said: Damn, I still haven't played Hexen but this looks gorgeous. Congrats on the release! Same, makes me jelly! Likewise gratz on release, looks absolutely fantastic visually :O 1 Share this post Link to post
dmh094 Posted October 17, 2023 This may be the thing that gets me to finally play Hexen 😂😂 looks awesome. 2 Share this post Link to post
Death Bear Posted October 17, 2023 Captain Toenail AND Hexen! Hell yeah!!! Let’s GO!!! 1 Share this post Link to post
Lila Feuer Posted October 17, 2023 First Hexen thing I'm playing when I get around to it! 1 Share this post Link to post
Gaia74 Posted October 17, 2023 holy mother, finally hexen getting love! 2 Share this post Link to post
taviow Posted October 18, 2023 Wow, this looks genuinely lovely. I miss Hexen and there's very few things scratching that itch. I'll give this a try for sure. 1 Share this post Link to post
Muleke_Trairao Posted October 18, 2023 When using the Disc of Repulsion against that new grappling hook enemy, I have noticed that he can die instantly if pushed into a wall. Maybe that's intended? If so, that's a pro tip! It's been a while since I last played Hexen, so I don't know if this can happen to some of the vanilla enemies. Been playing VoD for around 2 hours now on Cardinal difficulty with a Cleric. This is some hard shit, not gonna lie! 1 Share this post Link to post
129thVisplane Posted October 18, 2023 hexenhexenhexenhexenhexen lets fucking goooooooooooo treacherous swamps? crystal caves? sign me up!!!!!!!!!! im loading this up right the hell now 1 Share this post Link to post
Desfar Posted October 18, 2023 Update: Prolly a third or halfway through. Its so good it hurts. Really highlights the difference in mapcrafting ability between new hands and the experienced. 0 Share this post Link to post
Captain Toenail Posted October 18, 2023 Thanks for the kind words everyone. Really appreciate it. :-) 20 hours ago, Graf Zahl said: Instead use the gameinfo settings 'loadlights' and 'loadbrightmaps' to force loading of these two files. They were specifically added to enable mods to autoload them (or in rare cases where these features won't work, to disable them) Thanks for the tip Graf, this definitely sounds like a better idea - I'll keep this in mind for the next update. 15 hours ago, Muleke_Trairao said: When using the Disc of Repulsion against that new grappling hook enemy, I have noticed that he can die instantly if pushed into a wall. Maybe that's intended? If so, that's a pro tip! This was not intended but sounds like a neat trick to leave in. 3 Share this post Link to post
Lila Feuer Posted October 18, 2023 Collision in Hexen is a fickle beast, you could kill enemies by repulsing them into walls in vanilla, it seems to depend on some kind of velocity and range factor. 2 Share this post Link to post
NeoWorm Posted October 18, 2023 (edited) This is what I hoped people would use my resources for. 3 Share this post Link to post
Lemon King Posted October 18, 2023 This is awesome. Liking the map style too. 1 Share this post Link to post
Muleke_Trairao Posted October 19, 2023 Just finished it. Around 6-7 hours of gameplay time, counting deaths and savegame loads. Absolutely amazing stuff! I got lost and died a bunch of times during my playthrough, but the overall experience with puzzling, combat, and location variety kept me through it til the very end. This is Cacoward material, hands down! 1 Share this post Link to post
Red Recluse Posted October 19, 2023 Towers together castles of the spirit welcome evil return. 1 Share this post Link to post
Master O Posted October 21, 2023 @Captain Toenail: https://www.doomworld.com/forum/topic/133079-cacowards-2023-mentionation-thread-you-dont-need-to-post-myhouse-again/?page=11&tab=comments#comment-2719288 1 Share this post Link to post