dashiefrickintyan Posted July 6, 2023 (edited) Sometimes thoughts are too loud This is a set of 6 vent-y speedmaps that i made in 4 days. Preferred port - DSDA-Doom with software rendering enabled (otherwise some of the maps will look not as intended) Mostly they're focused on atmosphere, so spending a bit of time on the map while listening to midi after killing the monsters will be worth itmaybe you can save her Download - https://www.doomworld.com/idgames/levels/doom2/Ports/s-u/thoughtsText file copy: Spoiler =========================================================================== Advanced engine needed : Boom-compatible DSDA-Doom or PrBoom+UMAPINFO strongly recommended Primary purpose : Single play =========================================================================== Title : Dum-Dum Thoughts Filename : thoughts.wad Release date : 06\07\2023 Author : dashiefrickintyan Email Address : [redacted] Other Files By Author : 1 Bad Map, Junkfood map08 and 32, D5DA3 map20 and 61 Misc. Author Info : i draw stuff lol Description : Sometimes thoughts are too loud Additional Credits to : Maribo - inspiration <3 NightTerror, Meowgi, Petyan, Phoenix - playtesting and other very appreciated help =========================================================================== * What is included * New levels : 6 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : DeHackEd Lump Demos : No * Play Information * Game : Doom 2 Map # : MAP01 - 06 Single Player : Designed for Cooperative 2-4 Player : Yes (player starts) Deathmatch 2-4 Player : No Difficulty Settings : Not implemented (UV) * Construction * Base : New from scratch Build Time : 4 days Editor(s) used : Ultimate Doom Builder, Slade 3, Paint Tool SAI 2, Aseprite Known Bugs : Unknown Bugs Tested With : DSDA-Doom 0.26.0 =========================================================================== * Map List* Map01: Why i see blood on my hands Music - "Broken Mirror" by Tristan Clark Map02: Get out of my head Music - "Garden" by Stuart Rynn (stewboy) Map03: Fever dream Music - "Carbon Dioxide" by Cyber-Rainforce Map04: I'm lonely tho you're by my side Music - "iwt.mid" by Ribbiks Map05: Small pegasus is crying at night Music - "The Infinite Labyrinth" by Tristan Clark Map06: Who will help her anyway? Music - "Recapture" (music box-version) by Cyber-Rainforce Title - "Tragic ivent" by Cyber-Rainforce Intermission - "Puppet" (Mary's Theme) - Ib OST Endgame - "Silent forest" by Cyber-Rainforce =========================================================================== * Copyright / Permissions * Authors MAY NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors Edited July 19, 2023 by dashiefrickintyan : final fixes + idgames 49 Share this post Link to post
Synami Posted July 6, 2023 Just finished a casual playthrough, some of these are really impressive for only being speedmaps. The MIDI choices are also really well done, kind of glad I don't have to listen to The Mucus Flow's MIDI for the umpteenth time. I hope you're feeling alright. 2 Share this post Link to post
Zahid Posted July 6, 2023 Played it all are slaughter maps except 5th also without much layout but can be good for mood as you mention 0 Share this post Link to post
NoisyVelvet Posted July 7, 2023 Oh no... not the dum-dum thoughts... here's some fda/second-da's noisy_thoughts_oh_god_the_thoughts_make_the_thoughts_stop.zip 2 Share this post Link to post
TheNoob_Gamer Posted July 7, 2023 A nomo playthrough I recorded by accident. Everyone here was saying that it is good for mood, and I agree. Going through these maps without any fighting at all depict a really moody narrative. Spoiler To make up for said accident, I made some fdas of the first 3 maps too. The nihilistic gameplay really suits the emotional theme (I think?) the set was going for. nyukob_3thoughts_uvfda.zip Spoiler I forgot to turn off a smooth weapons mod while recording MAP01. It was quite an exhausting take, so I decided to just include the mod with the demos themselves. All other files can be viewed independently. I thought my rig was going bonkers in MAP03. Turns out it is meant to be bonkers! 2 Share this post Link to post
CblBOPOTKA Posted July 7, 2023 what I just played... it is not maps at all... it is an experience... 3 Share this post Link to post
Scuba Steve Posted July 7, 2023 What is going on with map06? It brings GZDoom to an absolute standstill. 0 Share this post Link to post
dashiefrickintyan Posted July 7, 2023 27 minutes ago, Scuba Steve said: What is going on with map06? It brings GZDoom to an absolute standstill. that map (and map03) has an "infinite" bfg setup which was a problem for gzdoom i guess. i didn't test the wad with gz, so didn't know it'll cause such lag hehe just fixed that. gonna do a couple of another fixes and then upload a final ver! 1 Share this post Link to post
dashiefrickintyan Posted July 7, 2023 i really want to say thanks to everyone who liked this small wad<3 knowing that my small story might've touched something inside of you warms my heart i made last fixes, and if there's nothing left i'll upload this version to idgames list of fixes: Spoiler - fixed broken signature on all maps - adjusted the floors in red area on map02, now it's easier to get back - fixed door that was upper unpegged lol - added pain sector in yellow area on map02 - maps06 and 03 are not killing gzdoom anymore (but please use dsda and enable software rendering sijfisdjflksjflksjldf) - cleaned dsda console from switch garbage:) - changed some graphics- you still can't save her 3 Share this post Link to post
Andrea Rovenski Posted July 7, 2023 This looks like the definition of RAD 3 Share this post Link to post
s4f3s3x Posted July 7, 2023 I'm on MAP02 and Blue Key area is bullsh*t I wasn't expecting this sort of gameplay when I read "focused on atmosphere", but maybe I'll be better going forward. 1 Share this post Link to post
dashiefrickintyan Posted July 19, 2023 (edited) last small changes were done and now "thoughts" are on /idgames! will be more than happy to see your demos and stuff <3https://www.doomworld.com/idgames/levels/doom2/Ports/s-u/thoughts Edited August 2, 2023 by dashiefrickintyan 7 Share this post Link to post
baja blast rd. Posted July 19, 2023 44 minutes ago, dashiefrickintyan said: cutest cacohug 3 Share this post Link to post
Phoenyx Posted July 19, 2023 Congratulations on the release, Dashie! Amazing WAD, proud of you <3 3 Share this post Link to post
Billa Posted July 19, 2023 grats on the release!!! played a bit of it, not finished yet, but great stuff :) 1 Share this post Link to post
GarrettChan Posted July 19, 2023 I need help in reading Doomguy's face :) 1 Share this post Link to post
dashiefrickintyan Posted July 19, 2023 (edited) 36 minutes ago, GarrettChan said: I need help in reading Doomguy's face :) that's my character, so basically me, dashie:p ed: oh right, i'm dumdum. you probably meant that thingy on her eyes, right? well it just represents something..... 1 Share this post Link to post
GarrettChan Posted July 19, 2023 58 minutes ago, dashiefrickintyan said: ed: oh right, i'm dumdum. you probably meant that thingy on her eyes, right? well it just represents something..... Yeah, this part lol 1 Share this post Link to post
kvothesixstring Posted July 19, 2023 Very moody and not grindy despite the slaughtery sections. I liked this a lot. Nice work Dashie. 1 Share this post Link to post
Red Recluse Posted July 19, 2023 (edited) The first temple you fell king space kitten. 5 Share this post Link to post