Χyzzy Posted October 5, 2021 (edited) 11 narrowly playable gimmickmap vignettes made over the course of two months (a map a day but long breaks between each map to prepare the resources and such). If you're on the fence about Xyzzymaps in general don't even bother downloading this. -complevel 21 tested only in DSDA-Doom 0.19.7. no difficulty settings. sr50 is not required. wad: fake.xyz/zy/doom/axolotl.zip Add-on sold separately. Edited December 11, 2023 by Χyzzy 65 Share this post Link to post
Vile Posted October 6, 2021 This was an awesome set full of neat ideas and it was a joy to play. :) 3 Share this post Link to post
antares031 Posted October 6, 2021 I approve this blue, looks so beautiful 💙 2 Share this post Link to post
General Roasterock Posted October 7, 2021 Legitimately the most fun I’ve had with a PWAD all year. It perfectly captures Ribbiksian experimental energy with the twist of being more on the nose. This is a flagship for MBF21. See you at the Cacowards 5 Share this post Link to post
DynamiteKaitorn Posted October 7, 2021 Aesthetically, these maps are gorgeous and hit home very well in design. The new DeHackED tricks and gimmicks are amazing! I love the little "get out of jail free" button at the end. :3 But gameplay-wise this is completely unplayable. Nearly every map has to be godmode + noclipped in order to finish since the maps straight up make no sense and the difficulty is more BS then it being the players fault. (Seriously how TF are you meant to complete map03 when in order to access the next area it straight up doesn't open for you :P) 1 Share this post Link to post
pcorf Posted October 7, 2021 How I wish I could show my pet axolotl this in the past. It looks great. 2 Share this post Link to post
Jacek Bourne Posted October 7, 2021 1 hour ago, DynamiteKaitorn said: Aesthetically, these maps are gorgeous and hit home very well in design. The new DeHackED tricks and gimmicks are amazing! I love the little "get out of jail free" button at the end. :3 But gameplay-wise this is completely unplayable. Nearly every map has to be godmode + noclipped in order to finish since the maps straight up make no sense and the difficulty is more BS then it being the players fault. (Seriously how TF are you meant to complete map03 when in order to access the next area it straight up doesn't open for you :P) I completely disagree. There is no section in this wad in which I was required to cheat in order to progress. 2 Share this post Link to post
Χyzzy Posted October 7, 2021 8 hours ago, DynamiteKaitorn said: Aesthetically, these maps are gorgeous and hit home very well in design. The new DeHackED tricks and gimmicks are amazing! I love the little "get out of jail free" button at the end. :3 But gameplay-wise this is completely unplayable. Nearly every map has to be godmode + noclipped in order to finish since the maps straight up make no sense and the difficulty is more BS then it being the players fault. (Seriously how TF are you meant to complete map03 when in order to access the next area it straight up doesn't open for you :P) I take it you're not a pain slut? And do you mean MAP04 because in MAP03 you shoot the purple guy to progress and then teleport back to the center after the four outer switches are pressed. If this is some issue in a "Z" port, I ain't the one to fix it :P Thanks for your review though, I appreciate it! Thanks everyone for you comments, they legitimately warmed me up inside as I've just been inactive for a bit 😊 Fun fact about the color scheme, the blue and purple happen to be the inverse of the red and green colors of Ribbiks' Frog series of WADs! 4 Share this post Link to post
loveless Posted October 8, 2021 map 5 was an absolute stand out. zapped me straight back to italo07, nostalgic rocket jumping. nice "throwback" in the word puzzle map, btw. typically not fond of puzzle gameplay but this got a few chuckles out of me, bravo. 2 Share this post Link to post
Daerik Posted October 10, 2021 Had a blast going through this, it was a fantastic experience. 4 Share this post Link to post
El Juancho Posted October 10, 2021 This was so fun to play, thank you. 2 Share this post Link to post
David Asaad Posted October 10, 2021 Spoiler how do I get da invuln? axolotl9.zip 2 Share this post Link to post
Χyzzy Posted October 11, 2021 I just gave you one for your post :P On a serious note, really appreciate the awesome max demo, David! Thanks a bunch! Spoiler You must form the angel to spawn the invulnerability sphere in. 1 Share this post Link to post
morse2179 Posted October 11, 2021 You've gained a new fan, beautiful work. 1 Share this post Link to post
David Asaad Posted October 11, 2021 (edited) 20 minutes ago, Xyzzy01 said: I just gave you one for your post :P On a serious note, really appreciate the awesome max demo, David! Thanks a bunch! Hide contents You must form the angel to spawn the invulnerability sphere in. ok gotcha. Ill spend some time and figure how to do that; I could probably get a way better time with the invuln. And ur welcome bro, it was my favorite map! 1 Share this post Link to post
Χyzzy Posted October 11, 2021 And with that last edit to MAP05, I'm done. Thank you all so much for the support! Hope you continue to enjoy this... thing c: Going on a mapping hiatus, of sorts. 5 Share this post Link to post
NuMetalManiak Posted October 12, 2021 if you must know MAP04's music, it's the Shadow Forest theme from Chrono Cross. *flies away* 3 Share this post Link to post
Χyzzy Posted October 12, 2021 Nooo, come back! Your music knowledge proves to be valuable ;_; 0 Share this post Link to post
loveless Posted October 12, 2021 26 minutes ago, NuMetalManiak said: if you must know MAP04's music, it's the Shadow Forest theme from Chrono Cross. *flies away* chrono cross is the shit, hearing the radical dreamers ost get a revamp was 10/10 and i will fight anyone who disagrees. 2 Share this post Link to post
princetontiger Posted October 12, 2021 This doesn't work on GZDoom... the monsters move around quickly. I can't pick anything up. 0 Share this post Link to post
Χyzzy Posted October 12, 2021 This is MAP01, right? That's the point :P Also it's too late to be giving me feedback now; I'll reiterate what I said earlier: Quote If this is some issue in a "Z" port, I ain't the one to fix it :P 1 Share this post Link to post
Pixel Fiend Posted October 14, 2021 Has anyone tested it in Woof? After taking a glance at the craziness, I suppose it may be hard to tell if this works. I keep my fingers crossed. 1 Share this post Link to post