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About elborbahquarama
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What's your favorite video game?
elborbahquarama replied to SimonePiervergili's topic in Everything Else
i think doom would be my second favorite to be honest -
Personal Wad Journal - Odd and Sods
elborbahquarama replied to LadyMistDragon's topic in WAD Discussion
you can find an unfinished map submitted by masa for this wad somewhere in the last pages of the dwmegawad club thread runned back when it was released if you are interested -
What's your favorite video game?
elborbahquarama replied to SimonePiervergili's topic in Everything Else
my favorite game is soul blazer, it's a pretty simple and kind of naive rpg that i find really moving and aesthetically fascinating -
grey hair are beautiful!!!
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fuchsia because i think it's the most stimulating color ocularly speaking
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Do you know some obscure 1990's PC games?
elborbahquarama replied to Pixel Fiend's topic in Everything Else
gadget: past as future, noctis and amulets & armor are some of my favorites ever i also love games such as marathon infinity and marathon 2, ultima 7 or zzt that a lot of person seem to have heard about but at the same time nobody seems to be really interested in playing or talk about edit: i just thought about operation: inner space which is another one i like a lot -
i am enjoying the big door spirit and would like it to go on forever
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i think my personal favorites are azamael, beewen, lainos, paul noble, didy, toooooasty, naturaltvventy, dobu gabu maru and sverre kvernmo words i would use to describe their work: elegant, refined and gracious there is a few other names i thought of but these are probably my very favorites, so shout out to them only men though, what a nightmare edit: i also love the way too ambitious levels that i imagine in my head and will never be able to make anyway because i don't know how to use doombuilder haha
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this is my favorite thread on doomworld, good job everybody, your childs are beautiful
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TNT 2: Devilution (Final beta released)
elborbahquarama replied to Marcaek's topic in WAD Releases & Development
hello, i encountered a problem in the level 30, i don't know if it's just me or not, but you can walk through this wall (i noticed it after some lost souls that went through the chimney after i killed the pain elemental in it used it to come bother me while i was calmly reading haha) a smaller and not important at all visual oddity i noticed is this out of place artifact caused by the blinking lights here, it's very discreet though other notes i took that i don't know if they are useful, i'm sorry if not: in the living quarters, it is possible to strafe jump onto the elevator before the revenant trap and the warp zone book before lowering the little wall in front of it, allowing you to skip a small portion of the level, i don't know if it is intended or not and it's okay either way it is also possible to strafe jump onto the arachnotron platforms with the little spaceship and supercharge in the neurocenter, i know there is another way to reach this place by backtracking into a teleporter later on so i don't know if it was intented and this is why i thought i could report it it is possible for the monsters to walk on and activate the box that lowers the supercharge in the restaurant's bar, it's unlikely to get noticed but i thought i should mention it in case it was not intended the living quarters were my favorite area because i really like a lot when representations of regular real life human spaces are mixed in with very strange alternate realities and i thought that this was in my opinion a very touching and remarkable example of such a theme, along with going from giant veins to restaurant, it is something i have greatly enjoyed in the work of some of my favorite doom designers such as naturaltvventy or toooooasty but also in my favorite amateur video games such as goblet grotto or crypt worlds, and i was glad to see it demonstarted in a surprisingly technically advanced level for the original DOS doom engine my least favorite area was maybe the neurocenter, even though i liked several things in it such as the spaceship i mentioned previously, it featured some rather mean encounters for my taste and the area with the small platforms and the archvile is the one that looks the most like a normal doom level, but that's okay because even then it was kept reasonably interesting with the small room made of lifts and also, it's not a problem but i was surprised that the area with the berserk pack and what looks like a one chance only jump from the lowering elevator to the door guarded by the imp was not marked as a secret :O -
Are there any doom creepypastas? (locked: random low-quality posting from OP)
elborbahquarama replied to Patrick_Plays_Doom's topic in Doom General
bloodline feels like potential creepy pasta material even though it's not at all and is just a weirdly put together wad, also i'm pretty sure if strain came out today in a way that could somehow bring attention to it, people would find a way to turn this kind of stuff into a creepy pasta because of how kind of cursed it is (especially because of the weirder levels like "unknown" which i just replayed and is probably my favorite björn hermans level just because of the crazy looking first area) -
In which difficulty do you prefer playing Classic Doom?
elborbahquarama replied to Admen's topic in Doom General
i always play wads on easy the first time around ._. then if i really enjoy them or certain levels in particular i'll replay them on normal or hard (or both) -
if you don't mind the kind of old school 90s aesthetic, the nicolas monti wads (like erkattanne and mano laikas) have pretty sweet vibes mostly because of the musics used, there's also a wad from 2008 called gravity that has a pretty relaxing atmosphere, and super mayhem 17 looks very pretty if you like mario! also, in the 90s category i feel like the jim flynn levels often have a pretty playful or chill atmosphere even though they are pretty tricky and sometimes hard to progress through, my favorite one is oracle and this is really not too hard on the puzzle side edit: i really like the wad "the alfonzone" which is very pleasant and a lot of fun to play in my opinion, also hocus pocus doom if you're into total conversions, and there are the lupinx-kassman levels like shaman's device and culture shock that are extremely popular in the doom community and have pretty cheerful vibes
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Which monster you wanna be from doom 1 and 2?
elborbahquarama replied to Admen's topic in Doom General
a cacodemon because then you can fly and everybody loves you because you're so cute!!! -
i played hell revealed for the the first time the other day and am kind of obsessed with it
elborbahquarama replied to OliveTree's topic in Doom General
my favorite part of hell revealed is the title screen, it's just so funny