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About CacoKnight
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Only testing latest dev builds because I don't use Woof!, I download, test for a bit just for fun and delete, and report some stuff I may find. This was #1490.
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Hell no. The resolution keeps changing every second, in game and in menu, it keeps circling between 3-4 resolutions it seems. No idea what is going on.
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Damn it, there was a wad I liked a while ago and forgot the name, I believe it was a single level wad, Boom I believe, don't think it was MBF or MBF21. The level started outside, in a garden with a line of health bonuses to follow then around a fountain then straight to a big wooden door ...can't remember much more of this. Anyone has any idea? It was a relatively new wad, maybe released in the last 2-3 years. Thank you. edit: Found it:
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Oh.. then I misspelled it when I typed it :| Now I remember why I asked, I didn't see it here https://github.com/MrAlaux/Nugget-Doom#cheats but thank you, I'll try in a bit! *Indeed it works, awesome!
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Can we have a cheat like GZDoom's buddha/buddha2? I just discovered it today and it's awesome to test maps and/or keep playing when it gets too crowded without resurrecting etc. Thanks.
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Can we have a cheat like GZDoom's buddha/buddha2? I just discovered it today and it's awesome to test maps and/or keep playing when it gets too crowded without resurrecting etc. Thanks.
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Ultimate Doom because it's the original and Doom 2 for the SSG and demons/monsters.
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What are your personal best DOOM achievements?
CacoKnight replied to bowserknight's topic in Doom General
My best achievement is realizing how much I relax and enjoy the game at "I'm too young to die" and don't have to care to be as good as you all insane players, trying and stressing at "Ultra Violence". Done with all that shit. -
[RC5] EVITERNITY II - RC5 Released!
CacoKnight replied to Dragonfly's topic in WAD Releases & Development
I was about to ask which number Kenosis is but they are updating the doomwiki, map list and names here: https://doomwiki.org/wiki/Eviternity_II, 36 is indeed an amazing map! Merry Christmas to you as well @Dragonfly, @Tristan, @Bauul, @ukiro and all the others, thank you again for this amazing gift! * Remember to send some $$: https://www.paypal.com/paypalme/DragonflyOS -
*Fastest in hardware renderer mode agree but in software mode Nugget is the fastest hands down. *Only supports Boom maps? What? DSDA supports every complevel, in fact IIRC MBF21 was created with the intent to work firstly and perfectly on it. Agree for the infinitely tall monsters, hate it too.
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Imp.
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when you play classic doom, do you go for 100% everything? (items,secrets and kills)
CacoKnight replied to Aquarium's topic in Doom General
I try for the kills but it doesn't happen all the time and I'm not good enough to find secrets, every once in a while I find one and I feel like a god at the game lol -
Ancient Aliens - final version on idgames
CacoKnight replied to skillsaw's topic in WAD Releases & Development
Just got to MAP18 ...wow, this wad is truly insane, damn beautiful, together with Eviternity and Eviternity 2 they may be the best ever made. ..Also wtf man, I'm a grown ass man and I'm afraid of this map lol. @skillsaw is a true artist. -
I'm not an expert or anything but I try to test and gather all I can on the main ports, started a discussion here https://www.doomworld.com/forum/topic/141224-source-ports-personal-deal-breakers-dec-23-2023 and there are some good replies too. Hope it helps. IMO if you want vanilla like for the the fastest and smoothest software renderer + higher res than 400p (up to 4k in fact) give Nugget Doom a try, if you're fine with 400p Woof! is awesome as well obviously. Listing those two because they support all the complevels. I personally only use GZDoom (Vulkan) and DSDA (OpenGL) right now, so I can match my screen native resolution and have that extra smoothness.
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The Definitive Steam Deck Doom Source Port Guide
CacoKnight replied to Xeebleton's topic in Source Ports
I don't have a Steam Deck but thanks for this, fun to read and I'm sure very useful to someone.