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[2.0.10] The hud of the gas mask has been slightly reworked. Now you can’t see in the dark with it, and it’s now correctly stretched onto the screen (sort of). Hazmat suit now has 60 durability instead of 30
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Thanks for the comment. Currently, grenades can be picked up from corpses. You can also read some tips here in the spoiler or in the archive with the mod (Sometimes there may be more tips on the site)
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[2.0.9] Bug fixes. Enemies such as the Gargoyle and the Wither (who approaches the screen and teleports) have become weaker. Added the ability to hold the wrench before hitting (like axes). The spawn of grenades has been slightly increased (they can be picked up from corpses). Slightly increased the chance of getting more ammo from the magazine. The pistol's recoil has been reduced. And other fixes
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Yes
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And if you didn't know, you can search various corpses
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Thanks for the comment. Basically, I only agree with the fact that it may not be clear what kind of items are in the inventory and with autosaves, I’ll think about the rest. A mod shouldn't be fun in the traditional sense. In general, I carefully adjusted the balance of the mod, and basically it plays as it should. I don't experience any big problems when playing. It's all about your skills
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[2.0.8] Bug fixes
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[2.0.7] Many bugs have been fixed, gameplay has been improved, the spawn of books and flares has been increased, now the player will not be able to take medicine by mouth if he is wearing a gas mask, the amount of energy in the batteries has been increased, a can of water now restores 25 HP instead of 15, a tablet 20 HP instead of 15.
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[2.0.6] Many bugs and shortcomings have been fixed, various improvements and changes to the gameplay.
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Give Antirad_INV
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Thanks for the comment. My discord "pro_log"
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[2.0.5] Many bugs fixed. Also reduced the number of files to run the mod
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[2.0.4] Added a logo to the menu. Updated automap. Fixing bugs
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[2.0.3] Bug fixes. Balance Improvement
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[2.0.2] Bug fixes. Balance Improvement