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Castleization 2 an MBF 21 map that I forgot to release!
Hebonky replied to Hebonky's topic in WAD Releases & Development
Here ya go! -
CC1's start is so terrible, it's so buggy and boring.
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PUSS XXXIV: Naughty & Nice (Dev Thread)
Hebonky replied to Death Bear's topic in WAD Releases & Development
Map Name: [The Elves' steel Gulag ] - The Elves' Steel Gulag.zip (Edited with the Co-op starts now) Author: [ Hebonky ] Music: [ God Rest ye Deadly Gentlemen by Lee Jackson ] Format: [ MBF21] Build Time: [ 1h 2min ] Co-op Starts: [Y] Difficulty Settings: [N] Which List Are You On? [ Naughty] Gimmicks: [ 4 arch-viles 4 cyber demons.] Comments: [Where Santa's elves live sadly] Screenshots: -
[RC5] EVITERNITY II - RC5 Released!
Hebonky replied to Dragonfly's topic in WAD Releases & Development
This is a small quibble in Map 25, it's almost impossible to grab the on the railing post because you'll get flung off the arena thanks to doom's collision. (I also feel the rocket launcher is totally pointless because the ghosts in the arena get in your face a lot.) -
Hot Take Time: the next doom should NOT have s*x jokes, dr*g usage, or even any swearing
Hebonky replied to nathanB404's topic in Doom General
Sex Drugs Shit Scary I know -
RC2 Released: Added key doors to limit cheesing earlier areas. Added extra enemies around the map for higher difficulties. Changed the hitscanners in the hitscanner courtyard to all Gargoyles making a Gargoyle courtyard.
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Castleization 2 an MBF 21 map that I forgot to release!
Hebonky replied to Hebonky's topic in WAD Releases & Development
Bumped, because no attention! -
Castleization 2 an MBF 21 map that I forgot to release!
Hebonky posted a topic in WAD Releases & Development
Castleization 2 is a sequel to Castleization (surprising) No Jumping, No crouching, No co-op, No DM Uses subTerra.mid by Ribbiks for it's OST. Download: Here Screenshots: -
I'll have to give this a bump, if the download doesn't work, or this is the wrong subforum, or anything else please tell me because it's kinda important. And if you do play through it, notify me of any bugs like texture misalignments.
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[Amalgoom Episode 1 - The Red Valley of Death is finally here!]
Hebonky replied to DoomGappy's topic in WAD Releases & Development
Right-o Map 02 has a inaccessible secret! -
Frost is a 4 level set based around snow, ice, and old creaky castles. Heavily inspired by Maskim Xul and the works of Eternal DOWNLOAD: Here Jumping/crouching: No Freelook: Yes Difficulty Settings: yes Co-op: yes Deathmatch: WIP Tested on DSDA doom 0.27.4 Known Bugs: Framerate drops during the final fight Resources used: Status bar, flame textures, and Dark imps from Eternal's Hellground Weapons and other custom enemies, SFX, and objects from Ad Mortem (I had to fix the mace textures so that you can actually see the thing.) Snow Fall code from B L E A K. Bell texture that you will never see in Map 3 from Maskim Xul. Most Textures are From Gothic texture pack, CC4 textures for the snow, and the Dark base texture pack for flooring. Map 1 - Hidden Coven (an intro level/combat puzzle) Map 2 - Frost (The main event focused around puzzles, wicked combat, and exploration) Map 3 - The end (a stopper map with a cool church) Map 31 - B e g o t t e n D r e a m (a joke map that has no exit because it's supposed to kill you!) Screenshots
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Idk Ba Humbug or something ¯\_(ツ)_/¯
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Wait we're trees?! I thought I we were people... damn that's crazy!
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BrDoom+ (Vanilla Brutal Doom version)
Hebonky replied to BrutalSlayer1371's topic in Mods & Resources
Hey, you have to allow access to the google drive! -
what are you working on? I wanna see your wads.
Hebonky replied to everennui's topic in WAD Discussion
I think we can all appreciate some snow (including arch-viles)