Xymph
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Doom Wikipedian & Bot Master
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[Doom2, limit-removing] BOOMER: Beyond Vanilla — Action/adventure/exploration-focused WAD (v0.08.02 2023-12-18)
Xymph replied to Fernito's topic in WAD Releases & Development
lol... is that a portmanteau of cheesy and cheatable? :-) -
You can lol all you want, but contributors cannot expect that a reviewer knows or rescans entire articles when an edit is made in the intro. Perhaps in a perfect world, but not in busy day to day wiki practice. So yes, please always include a source in the edit summary, if not a cite in the edit itself, especially for contentious ones (and stock level credits are). Also, this issue was muddled by one person referring to an older edit just after another made an (unsourced) edit that was still fresh in my memory. We had some back and forth last month on E1M4's credits, because yes, Petersen's memory has been known to be fuzzy at times, but in that case the claim was consistent since at least 1997. For episodes 2 & 3 however, Romero's big 1998 table is considered the primary source, I think, and there Hall isn't listed for E3M5. That's why a side remark in a 2021 video can be mentioned in the inspiration section, but does not automatically lead to a full credit in the intro and mapper categories. If Hall can provide useful input, then that would certainly be welcome.
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Not that revolutionary, the 2021 awards already went up to 12 winners and 12 runners-up. Also, congratulations to all recipients!
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Your July edit was reverted at the time. The E3M5 edit/revert happened last week.
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That edit was unsourced and has been reverted.
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Today, it is featured article on the (English) Wikipedia frontpage. Congratulations, Doom!
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Wiki coverage of the maps: https://doomwiki.org/wiki/SIGIL_II#Content
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Compet-n (COMPET-N) was the first database site for Doom demos, and a vital part of the classic community. But in recent years it had slowly fallen idle while the Doom Speed Demo Archive grew to become the center of the speedrunning universe, especially after its 2019 relaunch. So it wasn't a huge shock when @fx02 announced late 2021 to close his site by July 2022. Due to community requests, pointing out its historical value and its use for Compet-n record tables on the Doom Wiki, this was later extended by a year, and the site was archived to the Wayback Machine. Behind the scenes there were some brief talks about migrating and keeping the site alive, but this only kicked into gear after May 2023, when an (ultimately unrelated) incident forced fx02 to shut down the site early. It eventually resurfaced in October, but incompletely, and will soon redirect to the new host. Meanwhile, fx02 accepted my offer to host the site at Gamers.org, and after receiving code tree and database dump, I worked on it for a few weeks during July/August. A lot of tweaks were needed to make the site run on current PHP/MySQL versions, along with a fresh install of the latest phpBB forums, and I ran out of time for this project until the past few weeks. And now, after more testing and bug fixing (including some long-standing ones that apparently had flown under the radar for years), Compet-n and other Doom Croatia (doom.com.hr) content are operational on this new host: https://compet-n.gamers.org/ In a way, it comes full circle, as during its very early days Compet-n was a subdirectory in the idgames archive for some time, before leaving to do its own thing. Now it returns to the Gamers.org nest, which makes sense as keeping old games archives alive, even if mothballed, is our main purpose. (Note that the host is just a VM on one of our physical servers, so if it's hammered it's likely to be sluggish.) Thank you very much to @fx02 for making the database and entire website available for us to continue this historically valuable corner of the DOOM community universe.
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SQUID.WAD and SQUID2.WAD release date mystery unsolvable?
Xymph replied to Wadmodder Shalton's topic in WAD Discussion
Actually, it does. -
You think you know the pattern, right? Slow month, busy month, right? Well, not this time, September saw a decent pace on the Doom Wiki, but October less so. Partly due to real life interfering with wiki activity for some regulars, but it could also be an indication of the wiki's maturity, as evidenced by the redlinks (wanted pages) count slowly shrinking to 1,340, quite likely the lowest figure in a decade. Though of course a wiki is the kind of project that's never really finished. :) And so Gauss continued walking through the second half of Claustrophobia 1024 and most of its sequel; map pages for all of RAMP 2023 were created complete with secrets by Getsu Fune/NMM (who sustained her usual pace too) and soundtrack descriptions by Gregor; Nockson worked on editors, tools and more; Dynamo on launchers and some more Doom II screenshots; and so on. There also was an extensive discussion regarding self-promotion and notability of persons and mods, and I took care of some long-standing, mundane maintenance tasks. Oh and new articles? We had those too: Core Content 2023 Doom source code leak Doomshack Doom Year Zero Launcher Sector type 200 bug SNDSEQ Squonker Team Things snap up to ledges when sectors move Ports Doom 7650 VKDoom WinHeretic Tools Arachnotron (frontend) DeeP DOOM Audio Editor DOOM Control Center Doom Launcher DOOM Music Editor Doom Runner Doomie Rocket Launcher (frontend) WadSmoosh ZDL ZDoom Executor Mods By the Pain I See In Others DBP61: Tempest Enterprise DBP62: Haunting Hollow Fallen Leaves Four Perfectly Fine Lemons FreeDM music Freedoom: Phase 1 music Greenian Gun Bonsai Hopscotch The I.M.P. Act Infestation Insanity Edged Nuclear Onslaught Deathmatch Realm of Shades Relyctum Scientist 2023 Space Deathmatch V The Space Pirate Trailblazer People Amiga Angel DBThanatos EANB Patrik Höglund (Grul) Micuu Bill Neisius NiGHTS108 Ravendesk Bob Reganess Emmanuel Rousseau (G0dCells) The Royal We Spineapple tea Anthony Tankersley Trotim Uber UndeadRyker Erick Vásquez García (Erick194) Jack Vermeulen Brendon Wyber Index of previous issues
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And this?
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There was a new idgames archive upload, but now the changelog of previous v1.4x versions was removed from intercep.txt. Strange and unnecessary, this is meaningful info for e.g. the wiki. What is the new version, and what are the changes? Looks like MAP03 was changed.
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CWILV07 says Mad Flow, inconsistent with Mud Flow in DEHACKED/MAPINFO. CWILV09 says Screaming Tower, inconsistent with Screaming Towers.
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RAMP 2023 - Rabbit's All-Comers Mapping Project [RELEASED!]
Xymph replied to DavidN's topic in WAD Releases & Development
That was Gregor. -
RAMP 2023 - Rabbit's All-Comers Mapping Project [RELEASED!]
Xymph replied to DavidN's topic in WAD Releases & Development
Of the ones covered on the wiki, RAMP 2023, 2021 and 2022 (in that order) are the biggest by map count, followed by DUMP3. There are other large projects, like 10 Line Genocide with 230 maps, but I don't follow the forums in general so there may be other, larger ones.