RileyXY1
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About RileyXY1
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[Community Project] Doom 2 Minus Doom (20 maps complete!)
RileyXY1 replied to janiform's topic in WAD Releases & Development
I already submitted mine earlier and made plenty of edits to it. -
The Unity Port Thread - PS/Xbox/Switch/IOS/Android
RileyXY1 replied to Eurisko's topic in Console Doom
I don't really count those two due to them being officially licensed games. The Trooper's Playground is the very first actual 90s WAD to be added to the Unity Port. Revolution actually came out in 2001. -
The Unity Port Thread - PS/Xbox/Switch/IOS/Android
RileyXY1 replied to Eurisko's topic in Console Doom
Well, we finally have a 90s WAD as part of the official Unity port. -
Sorry. I haven't been working on this project much as I am preoccupied with Amalgoom. But I'm ready to contribute to both MAP12 and MAP24.
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Pretty much, although if you do go the Arch-Vile route you should try to make it original as Arch-Vile chase maps are overused due to the influence of Plutonia's MAP11.
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Everything to do with The Thing You Can't Defeat, especially towards the back half.
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Booked - A GZDoom-compatible CP where we do things by a preselected map title
RileyXY1 replied to CBM's topic in WAD Releases & Development
After a long hiatus I've finally returned to work on Deep Blue. -
[COMMUNITY PROJECT] (MUSICIANS NEEDED) Amalgoom, Combining Doom 1 and 2
RileyXY1 replied to Johnny Cruelty's topic in WAD Releases & Development
I already have a decent chunk of my map done. I can totally make it. -
[COMMUNITY PROJECT] (MUSICIANS NEEDED) Amalgoom, Combining Doom 1 and 2
RileyXY1 replied to Johnny Cruelty's topic in WAD Releases & Development
I might want to show it off when it's done. I might post a screenshot if I want, but IDK. -
[COMMUNITY PROJECT] (MUSICIANS NEEDED) Amalgoom, Combining Doom 1 and 2
RileyXY1 replied to Johnny Cruelty's topic in WAD Releases & Development
Currently working on the second section of the map. -
[COMMUNITY PROJECT] (MUSICIANS NEEDED) Amalgoom, Combining Doom 1 and 2
RileyXY1 replied to Johnny Cruelty's topic in WAD Releases & Development
I'm now working on the actual waste tunnels themselves. -
[COMMUNITY PROJECT] (MUSICIANS NEEDED) Amalgoom, Combining Doom 1 and 2
RileyXY1 replied to Johnny Cruelty's topic in WAD Releases & Development
I just added MAP05's first keycard, along with adding the map's first secret. -
[COMMUNITY PROJECT] (MUSICIANS NEEDED) Amalgoom, Combining Doom 1 and 2
RileyXY1 replied to Johnny Cruelty's topic in WAD Releases & Development
Good. I have a good chunk of the opening Phobos Lab portion done. -
Although does my MAP24 idea fit the theme of the episode? Would a map that's essentially based on Chernobyl fit in?
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Heavy use of damaging floors. If I do this map about 60% of all the floors in the map are damaging floors. And yes, this will basically be Chernobyl as a Doom map.