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About Beemer
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Resident Spookster
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I dunno man Eviternity II is just built different
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woaaah this is amazing, are we allowed to use some of this with credit?
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yup yup it works, thanks :)
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uhmmm, it doesn't seem to load Eviternity 2 at all... maybe it's too big? Not sure if it would be good to run it without hardware rendering anyway coz these maps get huge. Great Sourceport BTW :)
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Great Map, took me 45 minutes to 100% this, great secret placement as well :)
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I wanna know if it's possible to set an action, let's say a sort of 'quick-attack', to the same keybind as something like the 'use' key. If it is possible, how would someone go about implementing this? I wanna make a system where the 'use' key doubles down as a quick-attack without having to set every single door and switch in my map to 'activate on projectile impact'. Thanks Doomworld :)
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every western rpg antagonist ever
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Yeah, the menu that says 'Welcome' lmao, My question is if it's possible to add such options myself...
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Yes, I know I can do this but that's not answering my question, I'm referring to the "Welcome Menu", and not the "Main Menu"...
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Not on the Startup menu as far as I know...
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I've been wondering if adding options like disabling mouselook/jump etc or setting the resolution scale to the GZDoom "welcome menu" is possible? Would be very nice QoL.
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cool manga
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bless you
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Let's discuss the term boomer shooters....
Beemer replied to LadyMistDragon's topic in Everything Else