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420 blaze it [weed][marihuana][thc][legalized it]
Memfis replied to TimeOfDeath666's topic in Everything Else
Oh, I know a Canadian who has been smoking for years, but now I realize that it was only possible due to his epilepsy (so, medical use) I guess. In any case, congratulations! Also I didn't know you still play ZDaemon. :) -
No, I can't describe details of game inputs, so your conclusion should stand. For possible future challenges I suggest using ports with more verifiable formats to avoid such situations.
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I will say that as most products of considerably long speedrunning sessions, that demo looks a little miraculous, with many things magically falling into place. Yes, the timing couldn't have been luckier. I cannot comment on the XDRE output as I don't understand the Doom demo format, but DSDA hosts almost 500 demos recorded by me for anyone to make a judgement on whether these patterns belong to my playing style. After seeing your post I managed to record this (attached) 0:37 *.lmp with 97% in ZDoom 2.8.1 relatively quickly. It flows very similarly to the demo I posted before. I might attempt a better run in ZDoom with less hiccups, but I understand it won't be conclusive or anything, especially due to the engine differences. I don't know what can be done here. That's really the problem with the contest's format, as highlighted in that post rdwpa quoted above. 18memfis-zdoom-37-97.zip
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My response... Again, trying to be bold in the blue room of doom in order to make random infightings a wee bit less important. Can I eat and sleep now????? 18-memfis36.zip
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It's very exciting to see a SiH-inspired wad and these screenshots give me confidence that it's going to be of high quality. I just hope that the maps will have enough originality in them. I think SiH was a bit too rip-off-ish at times, and I'm not sure if you need to preserve that aspect.
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Wow, I initially wanted to criticize the map choice for having an obvious best route, but then people kept finding more and more stuff. It's quite inspiring to see.
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Who is the greatest at managing community projects? Who made you feel like they really know their stuff, have a clear vision, can keep the team together and make sure that everything stays on schedule?
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Comedy option: slaughter route? 18slau.zip
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Just to be safer... 0:39 (14-61-25) A bit different and cleaner movement here. I also learned a new fact about the engine today: apparently you can switch to another weapon faster if you do it right when the ammo for the current one runs out. This helps a little with preparing the BFG shot at the end. 18-memfis39.zip
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There is an absolutely depressing number of artists who keep making the same book/movie/song/drawing with slight changes. I think that's undeniably the worst thing that can happen to a creative person. I'm not sure if you can even call their stuff art. It's more like manufacturing. Some of them kind of have an excuse since they are making money with this stuff and they just don't have the courage to take risks. But that doesn't apply to Doom mappers. There is hardly anything more rewarding and important in life than forcing yourself to do difficult things and growing in the process. Reserve comfortable activities for times when you're really feeling down and you just need a reminder that you're actually capable of achieving something. ARTISTS MUST SUFFER!
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Playing Doom While Playing Doom... Guitar and Game at the same time!
Memfis replied to Allstin's topic in Creative Works
The idea is original, badass, and fucking hilarious. :D Maybe it would be easier if you used mouse for controlling everything? You can enable forwards/backwards movement for the mouse, use the right mouse button for doors, and the scroll wheel to select weapons. Still uncomfortable, but probably better than switching between mouse and keyboard all the time. -
0:40 (17-59-25) Now with a new (annoying as hell!!!) tactic in the blue key room. 18memfis-40.zip
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[forgot attachment]
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Doom 2 map01 UV pacifist in 0:07 (prboom+ complevel 2)
Memfis replied to therektafire's topic in Speed Demo Submissions
Nice start. I think you should try to get 0:06 now. You're not so far from it (0:07.34).