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Everything posted by NightmareZer0
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I made some TNTTHREE demos for fun. Map 23: UV-Speed/Pacifist Map 26: This really isn't in a category. I just thought it looked cool. I could of made it faster. But waiting for a vile to do a jump in slow-motion was fucking me up. With more patients I could low the time significantly. tnt3TAS.zip
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Well I figured I'd go ahead and upload my latest project. I have a few other WIP projects but this has to be my best one so I am putting all my time and effort into this. I am doing a TAS of Not Even Remotely Fair. I am using DSDA though. I would like to use XDRE and make a really good speedrun but I do not fully understand how to use XDRE yet. I do not know how to do clips and glides and void outs yet either. Once I learn how to do those I'd really like to make a full XDRE run of this wad. But with all of that in mind this is what I got so far. Any advice, suggestions, or ideas would be appreciated. I did my best.
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I made a few TAS' for fun. I am not the best TASer out there but I enjoy it. I mostly like doing UV-MAX with Fast Monsters with No Damage. I am currently working on a few TAS demos. I recorded them and put them on my Youtube Channel. I guess I will post my 4 most recent TAS videos. The one I have been working on recently I haven't recorded it yet. Yes I know I am using Bandicam. My computer seems to record better with it than OBS. I hope I didn't post too many.
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Avast on default settings stopped it for some reason. Didn't stop the last version. It also didn't move it to the vault or anything. That is really weird.
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This new update behaves strange for me. GLBoom+ crashes and displays an error for me. PRBoom was working and then did the same thing. I made a new folder and put it in there and it still does it. Windows cannot access the specific device, path, or file. You may have inappropriate permissions to access this file.
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This is amazing. As someone who is making a mostly Slow-Mo TAS this will save me ALOT of time. It was getting annoying having to constantly exit and reload GLBoom when I made a mistake. Everything works well except the "Show Alive Monsters". It works with regular GLBoom Plus. I added -TAS to the command line and the rest of the TAS only things work. I even rebound the key and nothing. No matter what I do I can't get it to work. Maybe it is a bug? EDIT: I changed the renderer and I fixed it. Didn't realize it wasn't set to OpenGL out of the box. Could it be possible to also highlight the items that are required for 100% like the way the monsters are highlighted? It would be useful if someone was trying to get all the items as well. I don't know just an idea.
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Thoughts? I thought some of you might enjoy this. I stumbled across this guy about a month ago. I legit was impressed by the talent.
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DukeDoom Project 2019 Mod - English/Spanish (Español)
NightmareZer0 replied to Panda's topic in WAD Releases & Development
I check the forums almost daily to see if any more progress has been made on this mod. I really want to try this. -
[ZDoom] Persephone - The Best of Phobus vol. 2
NightmareZer0 replied to Phobus's topic in WAD Releases & Development
I wish I could host both volumes with Zandronum and play them both with a friend. Is there any way to get the first wad to work with Zandronum? (I know I saw the other thread where another person was having the same problem but I didn't know if it could be resolved) -
DukeDoom Project 2019 Mod - English/Spanish (Español)
NightmareZer0 replied to Panda's topic in WAD Releases & Development
I absolutely love this. I wish there was a download link :( -
That is how you know the mod will be good.
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Thank you!
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Hi I have been looking for Hordes.wad. I keep finding Hordes2.wad but not the original. Does anyone know where I can find it? Thanks edit: Shit I am tired I didn't see the sticky thread about locating wads. Sorry.
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I turned 30 this year. I feel old.
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I do not know if this has been posted before but this is just a heads up for anyone interested. Nintendo has quietly released a revision to the Switch that patches the Joycon exploit people are using. I heard that the patched ones are on the shelf now. If someone did want to install homebrew your best bet is to buy a used Switch.
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So my friends and I are going to start working on Doom Center. Does anyone have any ideas for what we can add?
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I think the first game had some good ideas but they were just executed very poorly. I hope they get it right this time. Also in my opinion they should do something with the original quake instead of making a sequel to a very average game that didn't really work well at all. But I hope it is good this time around. I didn't even really play much of the original Rage. It was just so boring I couldn't get into it.
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AnDoomEdit (Android Doom Level Editor) [NEVER FINISHED, NO DOWNLOAD]
NightmareZer0 replied to Fellowzdoomer's topic in Doom General
I love this. Keep up the good work man. -
Thank you. I said JPEG cause I was taking a guess at the fileformat for the picture was.
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Hi I had a question. There is this jpg floating around with the Doomguy's hands for the weapons. I was wondering if anyone had this image? Also I was going to try to add some higher res textures to my project and wanted to know the best way to go about this. It's going to be using Zand 3.0. Thank you.
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Yes that. We are planning on adding more shit to it. Would love some ideas from people. I thought of adding a drag strip so people could race. Would be awesome if we could get more people to work on it with us.
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I just found this amusing and felt like sharing. China temporarily bans the letter N on the internet. NNNNNN https://www.cnn.com/2018/03/01/asia/china-letter-ban-trnd/index.html Type N to pay your respects..
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A video I made for fun and a few laughs. Let me know what you think...