combos
489 files
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Bushface
By Guest
Bushface (or "Face of Bush", as I originally called it) is a silly HUD face replacement. I originally released it in 2004 to Doom Connector community, and now it's 2015 and I decided to upload it to the idgames/ archives so it can be preserved for all of eternity. This upload is in its unchanged form, as I've also found a modified version of Bushface on the Internet. I even preserved the old text file that can be found in this .zip archive.
Bushface has brought much joy for me and my friend in cooperative games. I found it by accident on my Linux box and I'm glad it didn't get lost forever in some horrendous hard drive crash or something...
44 downloads
Submitted
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Custom Marathon Ally Mjolnir Items ACS Enter Script
By Guest
You and your cadres set out to embark unto the maps of doom! Adversaries are aware of reinforcements. May God be with you.
42 downloads
Submitted
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Glitched Ending
By Guest
This is the end result if the actual ending became glitched and scary.
37 downloads
Submitted
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For Jihad Ally Mujahid Items ACS Enter Script
By Guest
You and your cadres set out to embark unto the maps of doom! Adversaries are aware of reinforcements. May God be with you.
42 downloads
Submitted
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Random Deaths & Decoration v1.5 Final
By Guest
This is a gameplay mod that provides enhancement to vanilla monsters but maintains balance to the original gaming experience.
Nearly all monsters have multiple death sequences, dead things and gore are randomized and a couple other surprises.
Smooth animations have been implemented for most monsters (but not death states) as well as a few other additions added in 1.2, the earlier version.
One large change in 1.5 is the implementation of the unused zombieman and sergeant rotation sprites that Romero posted on December 10th, 2014 in place of the ones used in 1.1 and 1.2.
There are no weapon changes at all so if you want to load up your favorite weapons mod that doesn't alter monsters, make sure you load it up before it.
There is now a separate version for Zandronum now, which works 100% due to extensive online multiplayer testing.
65 downloads
Submitted
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Submitted
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Random Deaths & Decoration v1.2
By Guest
After getting burnt out on Brutal Doom, I still wanted vanilla gameplay but I liked having alternate deaths for the monsters (and other things) so I put together this for my entertainment and yours.
Nearly all monsters have multiple death sequences, dead things and gore are randomized and a couple other surprises.
Smooth animations have been implemented for most monsters (but not death states) as well as a few other additions in 1.2.
There are no weapon changes at all so if you want to load up your favorite weapons mod that doesn't alter monsters, make sure you load it up before it.
There is now a separate version for Zandronum now, which should work 100% due to extensive online multiplayer testing.
26 downloads
Submitted
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The Freeze Thrower Mark 2
By Guest
May be a month early but, the holidays is around the corner. I'd thought I make a Ice Weapon.
Sorry SomeMap didn't go very well. I'll try to do better and keep trying. This is also take 2 due to .Bak file in Zip, Oops. Sorry about that ;^^
Sprite ripped from Xmas Nightmare.
67 downloads
Submitted
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Corrupt Bathroom busting Bloodbath
By Guest
Have you ever wished for an overpowered rocket shooting chaingun?
31 downloads
Submitted
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World War II Deathmatch
By Guest
Inspired by The multiplayer mode of Call of Duty and Medal of Honor and multiplayer based games like Counter Strike. World War II DM takes the typical DooM Deathmatch and gives it a more tactical feel with the various weapons from World War II. It replaces all the weapons with WWII weapons.
32 downloads
Submitted
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Red To Silver
By Guest
This mod replaces the Red Card with the Silver Card. No DECORATE was used. It is still a Red Card, only recolored. So is the lock via LOCKDEF.
45 downloads
Submitted
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Brutalist Doom
By Guest
Brutalist Doom is a WAD that retextures Doom to a have a Brutalist architecture. From Wikipedia:
"Brutalist architecture is a movement in architecture that flourished from the 1950s to the mid-1970s, descended from the modernist architectural movement of the early 20th century. Brutalism became popular with governmental and institutional clients. Examples are typically massive in character (even when not large), fortress-like, with a predominance of exposed concrete construction."
Critics of the style have described it as "cold-hearted", "inhuman", "hideous", and "monstrous", and for projecting an atmosphere of totalitarianism and urban decay. Brutalist Doom recreates this atmosphere, primarily through the use of a replacement TEXTURE1 resource, but also with a custom dehacked patch, texture replacements and a custom palette.
149 downloads
Submitted
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The S.T.A.L.K.E.R. Bandit Experience: Retro Edition 1.4
By Guest
Cheeki breeki, we bandit now, and 2d to boot! Featuring gratuitous Russian swearing, drunken hijinks, and godawful polka that won't ever stop! For added fun, remember to bind your "altfire" and "use inventory item" keys!
58 downloads
Submitted
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Random Deaths & Decoration
By Guest
After getting burnt out on Brutal Doom, I still wanted vanilla gameplay but I liked having alternate deaths for the monsters (and other things) so I put together this for my entertainment and yours.
Nearly all monsters have multiple death sequences, dead things and gore are randomized and a couple other surprises.
There are no weapon changes at all so if you want to load up your favorite weapons mod that doesn't alter monsters, make sure you load it up before it.
55 downloads
Submitted
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Deathmatch Guns by DoomKid
By Doomkid
Am I the only one who likes the thought of a gun mod for Deathmatch that isn't over the top? I've seen many mods out there like Brutal Doom, Real Guns Advanced and even Burl Tumd, and while they're all REALLY fun, they seem to make things just a tad too unbalanced for Deathmatch play. (If you haven't played those wads, go do it now.) The aim of this pack is to keep the guns feeling like classic DOOM guns, while souping them up just a tad and keeping them fair. The fist is now a bayonet that deals just over double damage. The pistol is now a machine gun, so no more running arround with the pea shooter! The shotgun is now automatic, making it a fair fight against the SSG, which is also slightly more powerful. The chainsaw now has 2 blades - the most unoriginal idea in Doom history, but damn, I love it anyway. It deals double damage as well, of course.
57 downloads
Submitted
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Advanced Allies
By Guest
I've seen a lot of allies doom wads out there but this one is unique, the allies are almost like bots: They can pickup objects, they can use differents weapons and much more. These bots are "Vanilla Doom" style so don't expect them to jump, duck or swiming.
50 downloads
Submitted
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When in the Course of human events, it becomes necessary for one people to dissolve the political ba
By Guest
Good ole nazi killing.
92 downloads
Submitted
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Chaos, Uprising
By Guest
Your man is a mysterious and solitary individual known as "The Newcomer", who fled to Parthoris - after many years of perilous journeys - with the intention of finally finding a peaceful setting to rest. Unfortunately, after only a few years of apparent calm, the state of things suddenly degrades - a sinister plague starts decimating the population of Parthoris, and everything seems to turn hopeless and doomed - save for a relatively small congregation of sombre, dark-dressed, cloaked individuals that reunite under a secret congregation labeled as 'The Serpent Cult'. In a distant epoch, this land had already been saved once by a legendary elven hero... Yet it seems that the dark forces that were then cast away have now managed to return, and gathered enough followers to claim their revenge...
111 downloads
Submitted
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Taggart Difficulty Mod (Version 1.8)
By Guest
This is a simple enhancment mod I made for my own personal use. Beautiful Doom is a great mod, but I wanted something more traditional to the original Doom. I stayed simple and true to the game, but still ended up with an enhancement. I more or less took resources from permissable WADs and brought them together. I evolved this mod until it was something that I thought was cool.
I've always loved DooM, but because I'd gotten so good at it after years of play it wasn't a challenge. So, I took it upon myself to create a difficulty mod - so BOOM. Here it is. Look the the included Features.txt for a full feature list.
49 downloads
Submitted
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For Jihad Monsters
By Guest
The time is the future. The fight for jihad continues to this day. Imperial infidels are setting up unknown facilities! They are developing warp gate technologies. They might use or make warp gates for their nefarious purposes. Right now, they are making haraam space food for the war over outer space. Go stop them before it's too late!
44 downloads
Submitted
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Custom Marathon Monsters
By Guest
An cult takeover over UAC facilities just happened. UESC pipes in as a response to the situation. UESC intelligence believes that the cult is working w/ Pfhor organizations. UESC decides to pair up w/ UAC to contain the situation. Unfortunately, the situation grew into a world-wide issue. Who will stop the madness?
74 downloads
Submitted
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Extreme Weapon Pack
By Guest
Are you ready for the most realistic, annoying and frustating Doom experience? Enhace your gaming and frustration levels with the new EWP!
1857 downloads
Submitted
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Blood of Bin Laden Monsters
By Guest
The time is the future. The Cold War remains to this day. Terrorist organizations managed to break into UAC facilities! They are looking for some warp gate technologies. They might use or make warp gates for their nefarious purposes. Right now, they are making halal space food for the war over outer space.
54 downloads
Submitted
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AAAAAAHHH MY ARRRRRRRRRRMMMM
By Guest
Here's a joke weapon I put together in an hour or two. Idk if anyone would even touch it, but here you go. Long story short, DoomGuy wakes up one day with some Rayman-esque powers, but slightly (just a bit) more painful for him and his enemies.
Preview Spritesheet: http://i.imgur.com/ADsHk.png
Preview Video: http://www.youtube.com/watch?v=8ZMcafGtZsA
48 downloads
Submitted
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Renderer Option Back In GZDoom
By Guest
Not much it's just a small patch that restores the Renderer option in later versions of GZDoom that was removed. It's just a little something for those people who want this option back in the later versions of GZDoom. All you have to do is drag this in the skins folder.
41 downloads
Submitted