Looper Posted February 13, 2013 Plut said:E2M2 Pacifist in 0:16 I would argue that's not the optimal route. Going for left at the beginning and then to the slime might be just enough to get 13s, beating C-N record by 1 second. Requires lot of strafe50 but it should be possible. I tried it without monsters and managed to beat ocelot's nomo in just few minutes. Might not save as much time with monsters around. I like the music in that map. 0 Share this post Link to post
Memfis Posted February 13, 2013 How do you get good at SR50 anyway? It's a different angle from SR40 so it goes against your "instincts" developed through many years of playing. And while running, I find it difficult to switch from SR40 to SR50 without losing some time. I guess the only way is to practice? 0 Share this post Link to post
Looper Posted February 13, 2013 Memfis said:How do you get good at SR50 anyway? Practice :) You will get new instinct for strafe50, it doesn't mess your strafe40. Best map for practicing is doom2 map31 without wallruns. (Wallruns suck, they are luck based). That's just my opinion though. 0 Share this post Link to post
Grazza Posted February 13, 2013 Memfis said:And while running, I find it difficult to switch from SR40 to SR50 without losing some time. I guess the only way is to practice? Perhaps give some thought to the key bindings you use for Strafe-50. Are they ones that your fingers can easily reach via a smooth transition from normal straferunning? This will depend on both the exact details of your keyboard/mouse and your fingers. If your keyboard has a Windows key inconveniently placed near keys that would otherwise be ideal, you may wish to disable this key. There have been numerous discussions about keyboard set-ups, both here and at the old Compet-n forums; you may wish to take a look at them for ideas. Note that many players tend to specialize in strafe-50 in just one direction (facing left or right, rather than both), so you might want to consider what is your "natural" strafing direction, and prioritize a comfortable set-up for that. http://www.doomworld.com/vb/showthread.php?threadid=37921 http://www.doomworld.com/vb/showthread.php?threadid=21488 http://www.doom2.net/~compet-n/cgi-bin/YaBB.cgi?board=tech&action=display&num=1005192988 0 Share this post Link to post
Memfis Posted February 13, 2013 Thanks for the advice, I read the first thread and I like the idea of binding "strafe on" and "turn right" to the same button but is that possible in Prboom-plus? I can't seem to do that, at least in the menu. I wonder if manually editing the *.cfg will do the trick. 0 Share this post Link to post
Tristan Posted March 2, 2013 Now I've finally sorted out my issues with PrBoom-plus... E1M2 UV-Max in 2:46 EDIT: Not sure how the hell I did this, but same route as before, in 2:30 EDIT2: How did I not see that? Enemy #79 is officially a douche. reverted to 2:46 demoe1m2-246.zip 0 Share this post Link to post
Tristan Posted March 2, 2013 To avoid countless edits of the same post, I improved my E1M2 UV-Max to 2:33, knocking 13 seconds off the previous demo. I'm happy with this time for now, and will move on to further maps.e1m2-233.zip 0 Share this post Link to post
Tristan Posted March 2, 2013 Heh, it feels a bit like a one-man race :P Another demo I'm quite pleased with: E1M8 UV-Max in 1:50 65% killse1m8-150.zip 0 Share this post Link to post
Tristan Posted March 17, 2013 EDIT Improved my E2M1 UV Max to 1:53. I think this'll probably do for E2M1.e2m1-153.zip 0 Share this post Link to post
4shockblast Posted March 31, 2013 E4M1 NM-Speed in 1:16 without using the red keygrab.n4m1-116.zip 0 Share this post Link to post
Tristan Posted March 31, 2013 E2M8 UV max 0:41 I attempted this run about 100 times, but couldn't improve on this run. Decided that - for my own safety - it was time to stop.e2m8-041.zip 0 Share this post Link to post
Memfis Posted March 31, 2013 Interesting demo 4shockblast. You might be the first one to do this - http://www.doomworld.com/vb/doom-speed-demos/54799-e4m1-nightmare-run-without-red-key-glitch/ 0 Share this post Link to post
Beginner Posted April 30, 2013 E2M8 Tyson Grandmaster (Tyson with -fast) in 3:57 This is totally not a guide how to kill cyberdemon with 50 bullets.t2m8-357.zip 0 Share this post Link to post
vdgg Posted April 30, 2013 ^ Cool. Those who are new to this, watch Altima's run with -skipsec 420. 0 Share this post Link to post
Beginner Posted May 1, 2013 Ryback suggested demo idea back in 2005: episode run with -altdeath So... here's a demo in which E1 completed in such silly way. Don't upload to DSDA, please.whatin5minutes.zip 0 Share this post Link to post
Altima Posted May 3, 2013 Beginner said:E2M8 Tyson Grandmaster (Tyson with -fast) in 3:57 Huh. I might need to do something about this. It's great to see my strategy is definitely the way to go though =) 0 Share this post Link to post
Plut Posted February 15, 2014 EDIT: Why DSDA doesn't have Radek's 3:51... 0 Share this post Link to post
vdgg Posted February 15, 2014 I didn't know the thread in which you posted existed... Merged two Ultimate Doom demos threads. If your question is serious, DSDA wasn't meant to store Compet-N demos, but after Andy took over Opulent he began slowly adding demos to DSDA, Plutonia and TNT took him about a year I think, so Ultimate Doom and Doom II are in progress and will stay in progress for a good while... 0 Share this post Link to post
Memfis Posted February 15, 2014 :( I didn't get to see the demo. Just because it isn't a new record doesn't mean that it's worthless. 0 Share this post Link to post
Plut Posted February 16, 2014 Memfis said::( I didn't get to see the demo. Just because it isn't a new record doesn't mean that it's worthless. t2m7-427.zip 0 Share this post Link to post
Memfis Posted February 16, 2014 How convenient for tyson playing to have 2 green spheres (always too lazy to spell invulnerability xd) in a small lev. :) Modern wads need more of these. 0 Share this post Link to post
Dime Posted February 19, 2014 Episode 2 "Shores of Hell" in 3:49 Played in cndoom 2.02 Going to post an E2M1-E2M7 time thats better than this one, but this run had a good cybie fight. With attachment this timeep2-0349.zip 0 Share this post Link to post
kunkun Posted February 21, 2014 Dime said:Episode 2 "Shores of Hell" in 3:49 Played in cndoom 2.02 Going to post an E2M1-E2M7 time thats better than this one, but this run had a good cybie fight. With attachment this time Really nice, I've been waiting for someone to post a demo of this. I know Kubelwagon did ep2 with the void glide but only uploaded on youtube. That run had a much sloppier m8 as well. 0 Share this post Link to post
Dime Posted February 21, 2014 Episode 2 "Shores of Hell" in 3:34 Played in cndoom 2.02 There we are, satisfied with this for now. Though it can go below 3:30ep2-0334.zip 0 Share this post Link to post
4shockblast Posted March 23, 2014 Episode 1 Zombie run in 1:42. Uses Grazza's Zombie.deh (included).e1zom142.zip 0 Share this post Link to post
MD922 Posted June 1, 2014 (edited) Recently I've gotten a demo of E4M8 of UV -respawn. But my wondering is: Is it world record? I haven't seen any demo for this map on UV -respawn at Compet-n or DSDA. But I'm guessing it would be a no having to say this demo was done on PRBoom+. What is your opinion about my demo? Here is the demo file. Edited April 12, 2019 by jasonfeeds 0 Share this post Link to post
vdgg Posted June 1, 2014 Here's a post which may explain why these demos hadn't been recorded: http://www.doom.com.hr/forum/viewtopic.php?f=12&t=72&p=3269&hilit=e4m8#p3269 Basically in original exes you don't have tally screen when finishing final Ultimate Doom maps. Then, due to an ommission, I think, E1M8 was accepted but not E4M8. I'd like to ask about your settings, esp. HUD. Did you play with kill counter? 0 Share this post Link to post
MD922 Posted June 1, 2014 Yeah I know I've already read about that the kills and time don't come up in original doom. And about the kills, and think you can find the answer in the youtube video at the end. 0 Share this post Link to post