Wad overdose Posted December 15, 2023 (edited) Со сказачностью здесь бы поспорил в 2016 это сай-фай да разнообразие кроме красного марса с адом не хватало хоть и слава богу каждый комплекс не похож на один и тот же в как в doom 3 ака утраченный потенцал, этернал как ну и фетези с натяжкой потому что кроме драконов/винтеринов в копье мира и связного с фентези те-же Уровни в мире стражей оссобо не обладали красками хоть и красивые всеровно, вот на пример паралелей с вахой 40к и то больше мех у dark Lord'a похож на силовую броню или то же демонов и наличие богов и факт что хьюго мартин большой её фанат что не раз говорил на стримах хотя это же такое же наягивание совы на глобус. Да и в дум 3 и оригинальных думах не беря нынешний канон мы играли за обычного морпеха что от повстанеца не отличаеться корме более большего опытом в боях и физических данных как например рейнджер в серии квейк где был ветераном Вьетнама смог помешать планам гилмана и шуб ниггурат. Edited December 17, 2023 by Wad overdose 0 Share this post Link to post
Wad overdose Posted December 22, 2023 (edited) Another 4 concept arts from Matthew burke's artsation that releated to doom 4, 2nd art is for sure, because you can see on spaceship or what is that is, on left window is seen skycrappers and also in all this arts have uac's logo, in Last one also seen also logo of igis that later used for aquarian consortium from 2016 original storyboard opening before id software is give it at last to vega in release ver of 2016. Edited: well, now it’s clear that the idea of underwater base like in uac atlantica from TAG part 1 is reused from doom 4 concepts Edited December 22, 2023 by Wad overdose 0 Share this post Link to post
Wad overdose Posted December 30, 2023 (edited) Zombie_a unused model from doom 2016 only can be found in release version of game in alpha she is absent. It’s alternative version of so called by some fans “conjoined zombie" from doom 4 footages. Edited December 30, 2023 by Wad overdose 0 Share this post Link to post
sponge Posted January 4 Worth noting that the mesh for the HMG in Quake Live began it's life as a LOD third-person mesh of a weapon from the original Doom 4. The skin was recolored, and the sound is new, but otherwise it is basically it. 7 Share this post Link to post
Wad overdose Posted January 4 (edited) 5 hours ago, sponge said: Worth noting that the mesh for the HMG in Quake Live began it's life as a LOD third-person mesh of a weapon from the original Doom 4. The skin was recolored, and the sound is new, but otherwise it is basically it. They may look similar, but there are differences to the naked eye, You have is more evidence, such as Is QL have there a folder with doom 4 assets like in rage, where can find this model? 0 Share this post Link to post
sponge Posted January 5 The evidence is I'm the one that picked the model :) IIRC there were a bunch of variants with different attachments which is why it looks different to ones that may have been concepted or in Rage toolkit and such. 5 Share this post Link to post
Wad overdose Posted January 5 (edited) For now, I will consider this only as a guess, perhaps this is an early model of assult rifle that they decided to reuse, because they are quite different, for example, the handles, the foregrip, stock, ammo clips,body of the rifle and etc.; but the barrels are almost the same. 0 Share this post Link to post
sponge Posted January 5 (edited) It is not a guess, I was literally the person that took the model and implemented it in Quake Live :D 2 Share this post Link to post
Edward850 Posted January 5 I don't know sponge, are you truly in charge of your own decisions? You could just be a flesh automaton animated by neurotransmitters. 3 Share this post Link to post
roadworx Posted January 5 15 hours ago, Wad overdose said: For now, I will consider this only as a guess, perhaps this is an early model of assult rifle that they decided to reuse, because they are quite different, for example, the handles, the foregrip, stock, ammo clips,body of the rifle and etc.; but the barrels are almost the same. sponge worked on quake live...anyone who did that shouldn't be trusted. you made the right call here. 0 Share this post Link to post
Wadmodder Shalton Posted January 5 Given that it is unlikely that the original Doom 4 builds from the John Carmack-era are going to get leaked, one could try to do a GZDoom mod that attempts to reconstruct the version of Doom 4 from 2008 to 2012 by using the screenshots and concept art as reference, similar to the eDuke32 Duke Nukem Forever 2013 mod. 0 Share this post Link to post
Wad overdose Posted January 6 (edited) 8 hours ago, sponge said: It is not a guess, I was literally the person that took the model and implemented it in Quake Live :D Damn, I didn’t know that, I’m sorry, I now see id member under the nickname, my bad. 0 Share this post Link to post
Wad overdose Posted January 6 I wonder if sponge still has original textures and sounds for HMG? 0 Share this post Link to post
Wad overdose Posted January 12 (edited) http://www.nonentity.com/n4/p_gameart/id_d4_watch.htmlhttp://www.nonentity.com/n4/p_gameart/id_d4_grenades.html Doom 4 watch and textured ver of grenades by Bradley W lewis “This was part of the minimalist User Interface we were working on for DOOM4. It was an indicator that showed objective direction, incoming threat direction, etc. I modeled every thread in the nylon for the normal map bake." “Grenades I did for doom4 prototype" 1 Share this post Link to post
Wad overdose Posted Tuesday at 07:10 PM It seems that demon called "lure demon" and this place/level “Unearthed" because in this screenshot there is a hole at the top, maybe doomguy got there through it, and more likely a moment with chainsawed imp/prowler from concept trailer also from this level. unearthed ("Unearthed - Intro", "Lure Demon Intro", "Lure Demon Stomach", "Chainsaw Melee")https://tcrf.net/Doom_(2016) 2 Share this post Link to post
whatup876 Posted Tuesday at 07:50 PM I wonder if a demon that could resemble a human could work if there'd be a hostage/NPC rescue system. In the same way mimic enemies in games usually resemble things like objects or items you usually interact with or pickup. 1 Share this post Link to post
Wad overdose Posted Thursday at 07:34 PM (edited) I made out some of the inscriptions on the backpack of ancira “The end is here" “Kill them all" “Hope" “God help us" “Dead shall walk" “I love New York" “Agents of chaos" “The prophecy happens if you are going to hell" By the way, on the right side of his backpack there is a symbol of anarchy from rage and he also has something hanging on the front with the inscription Agis. Edited Thursday at 07:41 PM by Wad overdose 0 Share this post Link to post