thestarrover Posted April 15, 2022 (edited) On 4/11/2022 at 10:30 PM, Wadmodder Shalton said: Betray.wad - well at least the original 1995 unaltered standalone release of MAP33 Betray from the original Xbox version of Doom II included in the ports of Doom 3 Limited Collector's Edition and Resurrection of Evil. There is no evidence of this map ever having an official standalone prior to 2005, as no official source prior to 2005 has ever been found in any form. I found betray.wad in my Shareware Cds Collection Betray.wad Timestamp: 02/28/1995 MD5: b449ad1d43932287c19907790ef49a7d SHA1: db1c38df765aab9dec4cf49508b93e7a2c158804 CRC-32: 60a8e06c Source: 500 MB Nyheder Direkte Fra Internet, CD2 EDIT: The wad is now preserved on Archive.org BETRAY.ZIP Edited September 11, 2022 by thestarrover : Archiev.org link added 9 Share this post Link to post
Wadmodder Shalton Posted April 15, 2022 13 minutes ago, thestarrover said: I found betray.wad in my Shareware Cds Collection Betray.wad Timestamp: 02/28/1995 MD5: b449ad1d43932287c19907790ef49a7d SHA1: db1c38df765aab9dec4cf49508b93e7a2c158804 CRC-32: 60a8e06c Source: 500 MB Nyheder Direkte Fra Internet, CD2 Could this be it. 0 Share this post Link to post
Wadmodder Shalton Posted April 18, 2022 @thestarrover is that the real original release of Betray with it's correct compile date? 1 Share this post Link to post
thestarrover Posted April 18, 2022 1 hour ago, Wadmodder Shalton said: @thestarrover is that the real original release of Betray with it's correct compile date? The timestamp, 02/1995, matches the one mentioned in the betray.txt file included with xboxspec.zip. The map is aesthetically slightly different, there are more enemies and the doors are ummarked. I could not find any details on this level online, however the cd in which I found the map was published in 1995 (according to archive.org). I'm not an expert on these things, but I think there's a lot of chances it's the original version. 1 Share this post Link to post
NiGHTMARE Posted April 19, 2022 (edited) A few lost projects that I was involved in back in the late 90s. There are a few others, which I'll try to get around to documenting in the near future. Doom Resurrection (full version) - an early ZDoom megawad, started around March/April 1998. The only two level designers signed up were Tommie Quick and myself. I believe Tommie had to cut things short for RL reasons, and ended up releasing just the first five levels. I had some preliminary work done on a boss map at the time, which was going to be called something like Lair of the Traitor. There's a note that Tommie was making a level called Chemical Works, but I don't know if this was renamed for the release or was a sixth map he was working on. The original storyline was quite different than that used in the five level release: After the previous invasions of hells minions, the governments on earth could no longer deny the existence of extra-terrestrial life. Slowly but surely, the alien races that the government had known about were slowly introduced into society. After a few years, the earth, and the surrounding solar system, became a central point for alien activity. In order to control this activity, the governments on earth set up a special force called the ECF (Extra-terrestrial Control Force.) Many of the earth's finest space marines and soldiers were enlisted into this elite force. One of which, was the highest of them all. The marine known throughout the world as the man who single handily saved earth from everlasting chaos & destruction. That man is you. The space marine that beat the forces of hell many times before. The ECF was set up. Agents (as they had now become known) were placed throughout the entire solar system and also on a small number of planets just on the outer perimeters of the solar system. Any illegal and unknown alien activity would be quickly detected and controlled. The new system was then classified as safe. Under the control of you, the system began to work. Many attempts were made to enter the solar system by other non sanctioned extra-terrestrial species but these were soon controlled. The ship in which they were travelling would either be shot down or tracked until it landed where the offending alien entities would be tried and either killed or sent back to the galaxy from whence they came. The UAC had been closed down and in most minds, had been forgotten. New companies took over the UAC's functions. Core, a large company set up to develop new weapon technology began to dominate the industrial economy. Its founders set up huge new factories to cope with the demand for its goods. All in all, everything was going well. Until one day, something went wrong. Something went very wrong. The one thing that human society had forgotten, the one weakness it had overlooked, was about to become its downfall. Doom Episode 5 - started somewhere around September 1999, and died a death in September 2001. It looks like only 1 complete map was ever made for this, by Martin Schultz. I have three other very early WIP maps, one by DiSTuRBeD and the other two by myself. One of my maps was going to be a mashup of re-textured parts of Doom 1 levels, which funnily enough ended up being the concept behind KDiZD's super secret level (I can't remember if this is just coincidence or I proposed the idea based off E5). Obviously the texture wad for this project has been with the community for quite a while. Perfect - started around March 1999 as a project loosely inspired by the Darkening, and later morphed into an unofficial Darkening Episode 3 when Ola Bjorling joined the team to provide a brand new texture .wad. I have a few WIP levels for this, but unfortunately they all use a pre-Ola texture .wad which I appear to have lost. Many (but certainly not all) of the textures made by Ola ended up in OTEX years later. I have the storyline for this project, too: It's been over six years since the first invasion. You've been through moon bases, half destroyed cities, alien worlds, even hell itself. But at last it all seems to be over... Earth is still being rebuilt, its population having returned from the Jupiter space station that they fled to when Earth itself was over-run by hellspawn. Now is a time of co-operation and peace amongst mankind. You yourself are helping to rebuild your home city, where the portal connecting Hell to Earth was opened, although initially you had been stationed on Mars in case of a new invasion. However, the task of attempting to return Earth to its former glory has used up a lot of resources. Even the UAC, with its dozens of mining colonies, are unable to keep up with the demand. It is decided to send a couple of the enormous ships that the Earth's population were evacuated in back to the Jupiter space station, as a lot of useful machinery was left behind there. And that's when it started again. Three weeks went past. Nothing was heard from either of the ships during that time. Some feared the worst, others suspected that the old ships had merely got problems with their communications equipment. You knew what had happened. They were back. You were contacted by the military shortly afterwards. Being one of the few survivors of an encounter with the hellspawn, you had been deemed an "expert" on the matter of killing hellspawn several years ago. The played you a message that one of the ships had managed to get through. "...oh god!...everyone dead, dying or worse...zombies...other ship destroyed...I'm...few left...Captain died three days ago...bit him in too...please, help us!...jesus, what the hell is that?!?" There was no doubt in anyone's mind. You were sent to the nearest shuttle launch pad and boarded the fastest shuttle they had. Once more unto the breach... Edited April 19, 2022 by NiGHTMARE 5 Share this post Link to post
Endless Posted April 19, 2022 Update the list with other known lost/missing WADs. I really didn't expect there to be so many lost WADs! There are considerable portions of history that never saw the light of day, including ambitious projects that probably would have had an iconic reputation if they had come out. 1 Share this post Link to post
Dexiaz Posted April 19, 2022 https://www.doomworld.com/forum/post/1392780 https://doomwiki.org/wiki/Doom2_Map14_Homage This WAD was kinda lost some time ago, because there was a mysterious screenshot from PS1 Doom. I think it must be mentioned in this thread :) 1 Share this post Link to post
thestarrover Posted April 20, 2022 (edited) The original first release of Alien Vendetta with the self-extracting installer. It is mentioned in this 2001 post by @Linguica. Unfortunately that version was almost immediately replaced with the the well known av-extracted.zip release. It seems impossible to find anywhere. Edited April 20, 2022 by thestarrover 2 Share this post Link to post
purist Posted April 20, 2022 I think about Sigvatr's Hell Superior from time to time for some reason: Likely no more than 2 maps were made and the screenshots are gone now. Another thread appeared 5 years later with a YT video (that is now also gone) Not much to go on unless anyone knows if anything surfaced anywhere outside Doomworld or the 2 levels survived somewhere. 4 Share this post Link to post
nue Posted April 20, 2022 On 3/22/2022 at 5:23 AM, Dyshoria software said: i whould say tear.wad a wad made by Eric Harris (yes that one) that never got released or got finished I saw a YouTube video of it being played, particularly the rumored columbine map. If that video was a hoax? I got no clue. 1 Share this post Link to post
Grain of Salt Posted April 21, 2022 Hopefully these haven't been mentioned already Darkwave1-4 and 6-16 (only 5, 17, 24, 32 and the sodfinal maps are accounted for) Early versions of sunder.wad, when there were less than ten maps and they were in a different order. Dark Plutonia Several early maps from hexen (and possibly a whole hub) were erased and replaced iirc Whatever existed of the Doom64 sequel If we're naming WIP things that never materialised (like kdikdizd) I'll put in a mention for Necromantic Thirst, Kama Sutra 2, Scythe X... 3 Share this post Link to post
Wadmodder Shalton Posted April 21, 2022 (edited) Two of the lost works by the creator of Hell Revealed. Yonatan Donner's Deathmatch Collection (YDDMT.ZIP) Escape from Hell (YDHLESC.ZIP) These don't appear to have survived in any form unless both were included in old Shareware or Shovelware CD-ROMs in the mid to late 1990s. Edited June 1, 2022 by Wadmodder Shalton 3 Share this post Link to post
Dynamo Posted May 3, 2022 On 3/25/2022 at 4:06 PM, Wadmodder Shalton said: Doom X: a planned MegaWAD designed for Zdoom (and later GZDoom) that started off under the title The Last Marine. It would've been 32-levels long and added in new monsters and later in development new weapons. The YouTube channel and ModDB page is still available, but the official website has never been updated since 2016, and appears to be partially offline and/or inaccessible, with the only way to access it being the Wayback Machine. I guess the author lost interest in making the mod or didn't want to extend the time or resources to transfer code over to ZScript. As far as we know, only a couple of assets would be released separately in one form or another. For example, the Flesh Wizard and Loper (the latter being based on an enemy from Return to Castle Wolfenstein) were uploaded to Realm667's beastiary repository, while others would be released elsewhere. As another example, the Angel of Death enemy appeared in ZDCP2, the Succubus and Trite enemies were made available on the ModDB page, and the infamous Gangsta Grosse was made available for years complete with a test map, but that's really more of a proof of concept of a boss fight for the latter enemy than anything else. It's a real shame that Doom X never materialized beyond a few concept videos and screenshots, but it really would've been over the top and very fun. We may never have Doom X, but we do have a beta version of The Last Marine. Some time ago I was talking to @wildweasel about old WADs, when he pointed out that the very first megawad he played was not available on the /idgames archive. The name was "The Last Marine" and very little information about it is available online, and no download link I could find. However, it was available on a PC Gamer cover disk back in 1996-1997, and once tracking down the specific one (Disc 3.4, July 1997, with Curse of Monkey Island on the cover, found on archive.org), weasel found the megawad: LAST2.ZIP The text file goes as follow: Quote <><><><><><THE LAST MARINE><><><><><> ---This is the mother of all wads with new textures, new levels and different skies. This wad is about 50% finished and should be finished around the year 1998. This wad contains the hardest and baddest levels in DOOM that I have created my self and awsome textures I have also created using cut&paste from differnt texures. The only problem is that there are no new monsters,flats and the levels right now are kinda outta order but I'm still working on them. It also contains two new secret levels except I just started on the second one, which is supposed to be NOLAN HIGHSCHOOL. ---The story is just about Corporal Flynn Taggart fight- ing evil mutant monsters from hell again except this time the main boss is even meaner than the boss in DOOMII. ---Like I said the levels are all out of order right now but here are the levels that are in the WAD. 1,2,3,4,5,6 ,8,9,10,11,I think 12,15,16,30,31 and 32. ENJOY No author name is provided, though due to Doom X we know the author is Melvin Flynt, who also created some custom enemies in the late 2000s. He has since gone inactive in 2014 or so. But here are some screenshots of The Last Marine, which began development in 1996 according to Flynt's website: Spoiler Not bad for 1996-1997. While not finished, it has remained in almost complete obscurity over the years and I think some people here would enjoy rediscovering it. :) Hopefully Flynt will come back one day and finish Doom X as well... 16 Share this post Link to post
Wadmodder Shalton Posted May 11, 2022 (edited) The much earlier pre-shareware beta versions of Doom between June and November 1993 as depicted in the preview screenshots released in late 1993. id's official preview images: Images sourced from the Doom Companion Edition: Edited June 5, 2022 by Wadmodder Shalton 7 Share this post Link to post
Wadmodder Shalton Posted May 14, 2022 Two of the PWADs mentioned on the DoomWiki's page for the UK Tournament results of the Doomsday '95 event, those are SEMFINAL.WAD and SEATLLE.WAD. 5 Share this post Link to post
Endless Posted May 14, 2022 38 minutes ago, Wadmodder Shalton said: Two of the PWADs mentioned on the DoomWiki's page for the UK Tournament results of the Doomsday '95 event, those are SEMFINAL.WAD and SEATLLE.WAD. Oh these ones deserve a hunt. Perhaps @Doomkid has some ideas? 4 Share this post Link to post
Wadmodder Shalton Posted May 14, 2022 (edited) The original standalone releases of certain deathmatch levels from the DWANGO PWADs from back in the day and the ones that appeared to had never got standalone releases outside of the DWANGO compilations. A couple examples of PWADs are as follows: NAZI.WAD - DWANGO1.WAD MAP09 CARNAGE!.WAD - DWANGO1.WAD MAP11 ICEFORT.WAD - DWANGO3.WAD & DWANGO4.WAD MAP06, also DWANGO6.WAD MAP14 HEIGHTS.WAD - DWANGO3.WAD MAP07 YODA_DM2.WAD - DWANGO3.WAD MAP12, DWANGO4.WAD MAP13 FRAGL3E.WAD - DWANGO4.WAD MAP02 WARROOM.WAD - DWANGO4.WAD MAP16 MADISON.WAD - DWANGO5.WAD MAP11 LITHIUM2.WAD - DWANGO5.WAD MAP19 THEARENA.WAD - DWANGO5.WAD MAP20 FRAGFEST.WAD - DWANGO5.WAD MAP23 PARASITE.WAD DWANGO5.WAD MAP24 W00P.WAD - DWANGO6.WAD MAP01 SKY.WAD - DWANGO6.WAD MAP06 OBLATION.WAD - DWANGO6.WAD MAP09 OUTPOST.WAD - DWANGO6.WAD MAP10 GITSOME3.WAD - DWANGO12.WAD MAP01 GITSOME2.WAD - DWANGO12.WAD MAP04 MEINGOTT.WAD - DWANGO12.WAD MAP16 Also got to mention is at least three lost deathmatch-only MegaWADs whose maps were used as sources for the majority of maps in the DWANGO series. These are PLAGUE.WAD, PLAGUE2.WAD and POGUE4.WAD. Hopefully, @Doomkid can find answers to the mystery of these PWADs. Also, @Doomkid should update the map list on the DWANGO article for DoomWiki to include the recent PWAD sources that I've found, which can be found on the second page of my project where I disassemble various compilation PWADs from the mid-1990s up until the late-2010s. Edited May 14, 2022 by Wadmodder Shalton 6 Share this post Link to post
Doomkid Posted May 14, 2022 I have a couple of those single-maps saved somewhere, I’ll look for them. Also just to clarify, Dwango5 Map23 for example being attributed to FRAGFEST.wad is incorrect - it’s PIZZA.wad: https://www.wad-archive.com/wad/Death-to-Venus I’m thinking someone may have edited it slightly and re-named it before Aikman found it and added it to Dwango5. Similar to how Map12 comes from NEWWEST.wad, which was just a re-named and slightly modified version of PAR-002C.wad. As far as SEMFINAL.wad and SEATTLE.wad go, fodders (an oldschool UK deathmatch fan who has been gone for years) mentioned it in a 2006 post in this thread: https://forums.zdaemon.org/viewtopic.php?t=7903&postdays=0&postorder=asc&start=0 There’s an issue of PC Zone from 1995 that talks about the wad and tourney: https://archive.org/details/PC_Zone_32_November_1995 There’s also an old UseNet thread about it: https://groups.google.com/g/rec.games.computer.doom.playing/c/xAigFbuwpTs Even though it’s just a Map01 edit, with all this (albeit old) documentation and popularity in its day, I’d be surprised if there’s not a copy out there waiting to be found. 7 Share this post Link to post
Doomlover77 Posted May 14, 2022 (edited) @Doomkid & @Wadmodder Shalton Excellent post. Thearena.wad is really Gigakill.wad map 4, maybe it was edited under that name. Here’s Outpost.wad by Talon from the Digital warfare CD https://archive.org/download/MISPressDigitalWarfare/MIS Press - Digital Warfare.iso/DOOM2%2FZIPS%2FOUTPOST.ZIP Octagon - used in Dwango7.wad map 5 by Talon. https://archive.org/download/MISPressDigitalWarfare/MIS Press - Digital Warfare.iso/DOOM2%2FZIPS%2FOCTAGON.ZIP Sky.wad by Skywalker - https://www.gamers.org/pub/games/idgames/levels/doom2/deathmatch/s-u/sky.zip Icefort.wad by Jeff Corr - https://archive.org/download/CybercorePublishingUltimateAddOnsTournamentEdition/Cybercore Publishing - Ultimate Add-on's Tournament Edition.iso/D%2FICEFORT.WAD Parasite.wad by Steven Lajos - https://archive.org/download/CybercorePublishingUltimateAddOnsTournamentEdition/Cybercore Publishing - Ultimate Add-on's Tournament Edition.iso/D2%2FPARASITE.WAD I also have a copy of Meingott.zip & w00p.zip as well, here they are :- meingott.zip, w00p.zip along with Semfinal.zip. @Doomlover77 Edited May 14, 2022 by Doomlover77 5 Share this post Link to post
Wadmodder Shalton Posted May 14, 2022 @Doomlover77 I wonder if any of the original PWAD sources used for the maps in AZDWANGO, DCDWANGO, LBDWANGO & OZWANGO are findable anywhere. 1 Share this post Link to post
Doomlover77 Posted May 14, 2022 @Wadmodder Shalton I’ll do a wads list later on and send out links to the wads from the wad archive @Doomlover77 1 Share this post Link to post
Doomlover77 Posted May 14, 2022 (edited) @Wadmodder Shalton as promised here’s what I have managed to find in the four wads you requested. AZDWANGO Fetaldm5 - https://www.gamers.org/pub/games/idgames/levels/doom2/deathmatch/d-f/fetaldm5.zip Fs01 - https://www.wad-archive.com/wad/19b741ec483a0f5457c2cf707d1e8e6e84ae67a2/download/fs01.wad DCDWANGO Jibbie4 - https://www.gamers.org/pub/games/idgames/levels/doom2/deathmatch/j-l/jibbie4.zip Effigy3 - download here effigy30.zip downloaded from Channel 1 File Library in April 2005. LBDWANGO Deranged - https://www.gamers.org/pub/games/idgames/levels/doom2/deathmatch/d-f/deranged.zip Sabotage - https://www.gamers.org/pub/games/idgames/levels/doom2/deathmatch/s-u/sabotage.zip Abraxas - https://www.gamers.org/pub/games/idgames/levels/doom2/deathmatch/a-c/abraxas.zip Uno - https://www.gamers.org/pub/games/idgames/levels/doom2/deathmatch/s-u/uno.zip No_exit2 - https://www.gamers.org/pub/games/idgames/levels/doom2/deathmatch/m-o/no_exit2.zip Bacardi1 - https://www.gamers.org/pub/games/idgames/levels/doom2/deathmatch/a-c/bacardi1.zip Schizoid - https://www.gamers.org/pub/games/idgames/levels/doom2/deathmatch/s-u/schizoid.zip Loc7 - https://www.gamers.org/pub/games/idgames/levels/doom2/deathmatch/j-l/loc7.zip Evileden - https://www.gamers.org/pub/games/idgames/levels/doom2/deathmatch/d-f/evileden.zip OZWANGO Fptemple - https://www.gamers.org/pub/games/idgames/levels/doom2/deathmatch/d-f/fptmpl.zip Gigakill - https://www.gamers.org/pub/games/idgames/levels/doom2/deathmatch/g-i/gigakill.zip Enigma - https://www.gamers.org/pub/games/idgames/levels/doom2/deathmatch/d-f/engmawad.zip Edited May 14, 2022 by Doomlover77 2 Share this post Link to post
Wadmodder Shalton Posted May 14, 2022 @Doomlover77 looks like the chances of finding the PWAD sources used for the maps of DWANGO1-8, 10-12, #1DWANGO, DWANGOX and DWANGOT1 can be possible as well. 1 Share this post Link to post
Doomlover77 Posted May 14, 2022 (edited) @Wadmodder ShaltonShall I carry on and find the wad download sources for the above Dwango wads ? I don’t mind @Doomlover77 0 Share this post Link to post
Doomlover77 Posted May 14, 2022 (edited) Here’s some of the hard to find wads from the Dwango wads. DWANGO1 Super1 - https://www.wad-archive.com/wad/6be499c8577459fc84182412322a5e4f30d75b9a/download/super1.wad DWANGO2 Bill - https://www.wad-archive.com/wad/94a392f9287a6a7a2b4728227c550280da2705f4/download/bill.wad Terror - https://www.wad-archive.com/wad/a817bfe34d4a473be6b7651ddb9a6fb23d2cc83f/download/TERROR.WAD DWANGO3 / DWANGO4 Mega - https://www.wad-archive.com/wad/afeb0eb29364f7c170177bb1d4b369dc8157ed4e/download/mega!.wad KCE - https://www.wad-archive.com/wad/f3c9c50016486d35acf0dec0188b6543e80b866d/download/kce.wad Gad002 - https://www.gamers.org/pub/games/idgames/levels/doom2/deathmatch/g-i/gad002.zip J_room3 - https://www.wad-archive.com/wad/e2cb9bd0dadc9e270bcc2365551369864b4ed312/download/j_room3.wad DWANGO5 Ss-map1 - https://www.wad-archive.com/wad/d6f7d47e5f76ba359206946d22758e570f75fd02/download/ss-map1.wad Newwest - https://www.wad-archive.com/wad/d53d5e5098e5b6dba8e22239c0e239e1e8ca0927/download/newwest.wad Bill2 - https://www.gamers.org/pub/games/idgames/levels/doom2/deathmatch/a-c/bill2.zip Frag4ev1 - https://www.wad-archive.com/wad/432fd74adc870997b1441a9cdbe5f4aab8f72ff1/download/frag4ev1.wad DWANGO6 Magus - https://www.gamers.org/pub/games/idgames/levels/doom2/deathmatch/m-o/magus.zip Stadiums - https://www.gamers.org/pub/games/idgames/levels/doom2/deathmatch/s-u/stadiums.zip Genocide - https://www.wad-archive.com/wad/7caa7e95da4478d6a654c74ac383d8b7332fe975/download/genocide.wad DWANGO8 Praxus - https://www.wad-archive.com/wad/41f42692984f8998a7eaa3fb90148f9164d0440a/download/PRAXUS.WAD DWANGO10 Admortem series - https://www.gamers.org/pub/games/idgames/levels/doom2/deathmatch/a-c/admortem.zip Optimus - https://www.wad-archive.com/wad/ca6233d3093274172c84b5255675a2368e8da662/download/OPTIMUS.WAD Waterpit - https://www.wad-archive.com/wad/b1c6c1c9cde5c27d037938f4fb68bb7c5910dade/download/WATERPIT.WAD Equinox - https://www.gamers.org/pub/games/idgames/levels/doom2/deathmatch/d-f/equinox.zip DWANGO11 Bware - https://www.wad-archive.com/wad/c23309693f8f6c245b31f2151934185ac4cf5d79/download/BWARE.WAD DWANGO12 Deranged - https://www.gamers.org/pub/games/idgames/levels/doom2/deathmatch/d-f/deranged.zip Icedeath - https://www.gamers.org/pub/games/idgames/levels/doom2/deathmatch/g-i/icedeath.zip Superdm - https://www.gamers.org/pub/games/idgames/levels/doom2/deathmatch/s-u/superdm.zip Westdeth - https://www.wad-archive.com/wad/9daa2488a3337c7654180bf4d73b1a291a2e188b/download/westdeth.wad Austin01 - https://www.wad-archive.com/wad/0617e54f20d558db52f6c38f24932765ac007850/download/austin01.wad DWANGO13 Oldwest - https://www.gamers.org/pub/games/idgames/levels/doom2/deathmatch/m-o/oldwest.zip Newwest - https://www.wad-archive.com/wad/d53d5e5098e5b6dba8e22239c0e239e1e8ca0927/download/newwest.wad D00pid - https://www.gamers.org/pub/games/idgames/levels/doom2/deathmatch/d-f/d00pid.zip DWANGOX Iceman1.wad - no download link, sorry ! #1DWANGO Allnew01 - https://www.wad-archive.com/wad/a947446cc3f7704fa19b2bd48c22072bed361bb5/download/allnew01.wad Killem1 - https://www.wad-archive.com/wad/c87097aa7bbb546007e896dcf3b5b898454b23f9/download/KILLEM1.WAD Deathpit Aka Walt - https://www.wad-archive.com/wad/0f96f57e7cf43dfcba6b407832add70af7b9eb99/download/deathpit.wad Darkpass beta version - https://www.wad-archive.com/wad/dcaed05f87f1c87d2d8a54d26254f07b0e8adb77/download/DPBETA.WAD DWANGOT1 Ramtag2 - https://www.gamers.org/pub/games/idgames/deathmatch/deathtag/ramtag2.zip Dwang_01 - https://www.wad-archive.com/wad/8b2913c64087334a2a3376913b2cb047a1388b34/download/dwang_01.wad Judas22 - https://www.gamers.org/pub/games/idgames/deathmatch/deathtag/judas22.zip U_dtag - https://www.gamers.org/pub/games/idgames/deathmatch/deathtag/u_dtag.zip Mountkng v2.0 - https://www.gamers.org/pub/games/idgames/deathmatch/deathtag/mountkng.zip Ramtag3 - https://www.gamers.org/pub/games/idgames/deathmatch/deathtag/ramtag3.zip Hope you enjoy these wads. @Doomlover77 Edited May 14, 2022 by Doomlover77 5 Share this post Link to post
Nefelibeta Posted May 15, 2022 On 4/21/2022 at 8:58 AM, Grain of Salt said: Hopefully these haven't been mentioned already Darkwave1-4 and 6-16 (only 5, 17, 24, 32 and the sodfinal maps are accounted for) Early versions of sunder.wad, when there were less than ten maps and they were in a different order. Dark Plutonia Several early maps from hexen (and possibly a whole hub) were erased and replaced iirc Whatever existed of the Doom64 sequel If we're naming WIP things that never materialised (like kdikdizd) I'll put in a mention for Necromantic Thirst, Kama Sutra 2, Scythe X... Darkwave0000 is still active on French Doom Community, I think you can just ask him for them, with the help of translators I guess. 1 Share this post Link to post
Nefelibeta Posted May 15, 2022 On 4/21/2022 at 8:58 AM, Grain of Salt said: Early versions of sunder.wad, when there were less than ten maps and they were in a different order. Oh, suddenly remembered something. CFD has discussed Sunder since its original release. Maybe there are people who still have the beta version of the maps. Don't worry about Necromantic Thirst. It's still in development and I've seen some very promising screenshots. (Layout etc) And Wilou said he is making gigantic maps. ;) 0 Share this post Link to post