Title: |
Sound Caulking PSX |
Filename: |
sounds/sndckpsx.zip |
Size: |
1.96 MB |
Date: |
01/21/15 |
Author: |
Jaxxoon R |
Description: |
So, have you ever been annoyed how so many monsters reuse sound effects, and how a few of them have no sounds to call their own? Tired of Revenants making the same old "DEEU-EEUH" sounds when shot instead of a suitably skeletony shriek? How about that naughty Archvile, and his distinct lack of sounds in the PSX version's style?
Well now you're in luck! With the magic of a little SNDINFO, Audacity, and some sounds I had lying around, anything is possible!
(For PSX fans at least!) |
Credits: |
The PSX TC team for ripping the sounds, Aubrey Hodges for making the things in the first place, and really anyone involved in the PSX/N64 projects. |
Base: |
Modified |
Build time: |
Less than a week. I had to upsample them to make sure they wouldn't sound muffled in Zdoom. There was also the process of making suitable sounds for the Archvile. |
Editor(s) used: |
Audacity and Slade 3. |
Bugs: |
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Rating: |
(6 votes)
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Download mirrors:
/idgames protocol:
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View sndckpsx.txt
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