| Title: | 
UFO (version 2) |  
| Filename: | 
graphics/ufo2.zip |  
| Size: | 
116.58 KB |  
| Date: | 
12/07/00 |  
| Author: | 
R.A. Snow |  
| Description: | 
This wad simply replaces the Cacodemon with a UFO. New to this version: - converted the Dmgraph patch to wad format - added the missing sprite frames (heada3a7, headb3b7, headc3c7, headd3d7) - clipped the unused space from the images to halve the size of the wad. - adjusted the vertical and horizontal offsets of the sprites. - added four sounds - UFO nearby, sees player, injured and death sounds (see known bugs below). |  
| Credits: | 
- The authors of the modern utilities which make this kind of conversion possible. - Ty Halderman - the Doom Archive Maintainer at Walnut Creek for finally relenting (after 2 years), and allowing me to update the old Dmgraph patches in the archive. |  
| Base: | 
./idgames/graphics/ufo.zip |  
| Build time: | 
about 3 hours including searching for sounds and testing. |  
| Editor(s) used: | 
Dmgraph, WinTex, DeuTex, Paint Shop Pro |  
| Bugs: | 
- the UFO 'pain' sound is shared with the demons, spectres, Barons, Lost Souls and Hell Knights. - the UFO 'nearby' sound is shared with the demons and spectres. |  
| Rating: | 
      (1 vote)
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View ufo2.txt
 |